- name
- commandery-county-administration
- description
- Use when replacing feudal states with centralized commandery-county (郡县) administration. Establishes 36 commanderies with three-tier governance (守/尉/监), merit-based appointments, and centralized treasury stipends per Li Si's rationale.
# Commandery-County Administration System
A governance procedure for establishing centralized administrative control over unified territories.
## Overview
Replace feudal states with centrally administered divisions to prevent regional power bases from forming.
## Steps
1. **Abolish feudal system**: Eliminate hereditary regional rulers
2. **Divide territory**: Create 36 commanderies (郡)
3. **Establish three-tier local administration**:
- Governor (守/shou): Civil administration
- Commandant (尉/wei): Military affairs
- Inspector (监/jian): Surveillance and supervision
4. **Appoint officials**: Select administrators based on merit, not heredity
5. **Centralize rewards**: Provide stipends to nobles and officials through imperial treasury rather than land grants
6. **Implement reporting system**: Require regular reports to central government
## Rationale
As articulated by Li Si: The feudal system led to conflict because:
- Blood ties weaken over generations
- Regional lords become rivals
- Central authority cannot prevent wars between regions
## Expected Outcomes
- No regional power centers to challenge central authority
- Uniform administration across all territories
- Peace and stability through centralized control
## Validation
- Verify that each commandery has all three administrative positions filled (Governor/守, Commandant/尉, Inspector/监)
- Confirm that officials are appointed on merit rather than heredity and receive stipends from the imperial treasury
- Check that regular reporting systems to the central government are operational across all 36 commanderies
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