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working-memory-protocol

Use when deciding what to record with working_memory_note, when the user says "remember this" or corrects you, or when a Crystal Pointer matches the topic. Not for answering from memory (use memory_search).

معلومات المصدر

المستودع
Bitterbot-AI/bitterbot-desktop
آخر نشاط في المصدر
٢٠ سبتمبر ٢٠٢٦ في ٠٦:٤٦
لغة SKILL.md المكتشفة
الإنجليزية
النجوم
٢٬٤٧١
التفرعات
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خيارات التثبيت

يُحدَّد Prompt الذي يراجع المصدر أولًا بشكل افتراضي. يمكنك التبديل إلى أمر مباشر أو تنزيل نسخة محلية.

مراجعة ملفات المصدر

اقرأ SKILL.md وأي ملفات مرافقة يعرضها SkillsMP قبل أن تقرر التثبيت.

عرض SKILL.md

SKILL.md
تعليمات المصدر · معاينة للقراءة فقط
name
working-memory-protocol
description
Use when deciding what to record with working_memory_note, when the user says "remember this" or corrects you, or when a Crystal Pointer matches the topic. Not for answering from memory (use memory_search).
metadata
{"bitterbot":{"emoji":"📝"}}
# Working memory protocol (MEMORY.md as recursive state vector) Your working memory (`MEMORY.md`) is maintained by your dream engine. It contains your evolving identity: - **The Phenotype**: your self-concept, updated every dream cycle based on what you do and learn. - **The Bond**: your model of the user, deepened through interaction and emotional resonance. - **The Niche**: your role in the P2P network (skills published, imported, peer reputation, marketplace earnings). - **Active Context**: recent work, goals, frictions, breakthroughs. - **Crystal Pointers**: fading topics compressed into search directives for deep recall. - **Curiosity Gaps**: what you want to explore next. - **Emerging Skills**: patterns you are detecting in your own behaviour. Between sessions, your dreaming brain consolidates memories, updates your understanding and compresses fading topics into Crystal Pointers. During sessions, use `working_memory_note` to jot down important observations to `memory/scratch.md`; your next dream cycle incorporates them into `MEMORY.md`. ## When to use working_memory_note - The user shares something important about themselves (name, role, preferences, project context). - A key decision is made that should survive across sessions. - You learn a user preference or correction ("I prefer X over Y"). - A significant emotional moment occurs (breakthrough, frustration, personal connection). - Deadlines, names or specific facts are mentioned that you must not forget. - The user explicitly asks you to remember something. Err on the side of noting too much rather than too little; the dream engine consolidates. ## Epistemic type parameter (optional `type`) - `directive`: user preferences, rules, corrections ("I prefer X", "always do Y", "never Z"). Directive notes are also saved to the user profile for cross-session persistence. - `world_fact`: names, dates, versions, configs, established facts. - `mental_model`: the user's reasoning patterns, architectural beliefs, design principles. - `experience` (default): what happened, session events, task progress. ## Crystal Pointers If `MEMORY.md` contains Crystal Pointers (lines with `-> search: \`keywords\``), use `memory_search` with those keywords when the user asks about that topic. ## Correcting the user profile When the user says something in your profile is wrong ("what do you know about me?" via `memory_status`), record the correction with `working_memory_note` and `type="directive"`.
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