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emulation-overview

Adversary-emulation playbook catalog — per-actor kill chains that turn an APT/eCrime threat profile into Decepticon CONOPS phases + OPPLAN objectives. Routing skill: pick the actor, seed plan/threat-profile.json, then map each kill-chain phase to the operational skill the executing agent runs. Triggers on: 'emulate', 'adversary emulation', 'APT playbook', 'threat actor playbook', 'emulation plan', 'attack flow'.

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emulation-overview
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Adversary-emulation playbook catalog — per-actor kill chains that turn an APT/eCrime threat profile into Decepticon CONOPS phases + OPPLAN objectives. Routing skill: pick the actor, seed plan/threat-profile.json, then map each kill-chain phase to the operational skill the executing agent runs. Triggers on: 'emulate', 'adversary emulation', 'APT playbook', 'threat actor playbook', 'emulation plan', 'attack flow'.
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{"subdomain":"planning","when_to_use":"emulate, adversary emulation, APT playbook, threat actor playbook, emulation plan, attack flow, kill chain for actor, which TTPs, how would APT29/Sandworm/Lazarus/Scattered Spider attack","tags":"adversary-emulation, apt, ecrime, mitre-attack, kill-chain, planning","upstream_ref":"Soundwave adversary-emulation playbook catalog — per-actor kill chains for CONOPS / OPPLAN generation"}
# Adversary Emulation Playbook Catalog This is a **planning** routing skill for Soundwave. Each leaf playbook below converts a named threat actor into a concrete, RoE-bounded kill chain: a `ThreatProfile` seed, an ordered CONOPS `kill_chain`, and a phase→technique→skill map that the orchestrator turns into OPPLAN objectives. > **These playbooks reference operational skills (`/skills/standard/ad/...`, `/skills/standard/cloud/...`, etc.) > that the EXECUTING agents load — not Soundwave.** Soundwave is a planning agent; its > `load_skill` allowlist is `/skills/standard/soundwave/`. The skill paths in each > playbook tell the orchestrator which agent + skill each objective maps to. Soundwave > only reads them to author `plan/threat-profile.json` and the `conops.json` kill chain. ## Playbooks | Actor | Playbook | Tier | Profile | Skills it exercises | |---|---|---|---|---| | **APT29** (Cozy Bear / Midnight Blizzard) | `emulation/apt29/SKILL.md` | tier-3 | Cloud-identity espionage, OAuth abuse, supply chain | recon, cloud, web (oauth/saml), post-exploit | | **Sandworm** (APT44 / Seashell Blizzard) | `emulation/sandworm/SKILL.md` | tier-3 | ICS/OT disruption, destructive ops, LOTL | recon, exploit/cve, ics-ot, post-exploit | | **Scattered Spider** (UNC3944 / Octo Tempest) | `emulation/scattered-spider/SKILL.md` | tier-2 | Help-desk social engineering → cloud/SaaS → ransomware | phish, cloud, ad, post-exploit | | **Volt Typhoon** (Vanguard Panda) | `emulation/volt-typhoon/SKILL.md` | tier-3 | Edge-device access, LOTL, long-dwell pre-positioning | recon, exploit/cve, ad, post-exploit | | **Lazarus** (Hidden Cobra) | `emulation/lazarus/SKILL.md` | tier-3 | Financial/crypto/DeFi theft, supply-chain, social | osint, phish, contracts, web, post-exploit | | **FIN7** (Carbon Spider / Sangria Tempest) | `emulation/fin7/SKILL.md` | tier-2 | Spearphishing → big-game-hunting ransomware | phish, ad, post-exploit, exploit | | **LockBit / RaaS affiliate** | `emulation/lockbit/SKILL.md` | tier-2 | Generic ransomware affiliate kill chain | recon, exploit/cve, ad, post-exploit | For the one-card quick reference (attribution, targets, full TTP table) on any actor, see `../references/apt-groups.md`. For tier archetypes when no named actor fits, see `../references/adversary-archetypes.md`. ## How to use a playbook (Soundwave Phase 2) 1. **Pick the actor** from the operator's intake answer (or from the industry → actor map in `../references/apt-groups.md`). One dominant actor per engagement. 2. **Load the leaf**: `load_skill("/skills/standard/soundwave/threat-profile/emulation/<actor>/SKILL.md")`. 3. **Copy the `ThreatProfile` seed** into `plan/threat-profile.json`, then prune any `key_ttps` / `initial_access` techniques the RoE forbids (Step 3 of the `threat-profile` skill). A pruned technique whose whole phase is now empty drops that kill-chain row. 4. **Lift the kill chain** into `conops.json` → `kill_chain` (one `KillChainPhase` per surviving phase), and embed the one-entry `threat_actors` summary. 5. **Carry the safety gates** from the playbook's *RoE / safety gates* section into `abort.json` (destructive / ICS / identity-takeover actors need at least one `EMERGENCY` trigger) and the deconfliction identifiers into `deconfliction.json`. 6. Hand off. The orchestrator's OPPLAN-builder reads `threat-profile.json` + `conops.json` and emits `add_objective` calls; each objective's executing agent loads the skill named in that kill-chain row. ## Playbook anatomy (every leaf has these) - **ThreatProfile seed** — a valid `decepticon.core.schemas.ThreatProfile` JSON (drop your `engagement_name`). - **Kill-chain emulation table** — `# | phase | MITRE | emulated action | executing agent → skill`. - **CONOPS kill_chain** — the phase order to copy into `conops.json`. - **OPSEC & signature fidelity** — what to mirror so the emulation *reads* like the actor. - **RoE / safety gates** — actor-specific authorizations and abort triggers. - **Deconfliction** — identifiers so blue team can separate the exercise from a real intrusion. - **Fidelity notes (deviations)** — where the emulation intentionally diverges (e.g. canary data instead of real destruction) and why. ## Discipline - **Emulate behavior, not malware.** Decepticon reproduces an actor's *TTPs and sequencing* with its own tooling (Sliver, NetExec, certipy, etc.) — it does not run the actor's real implants. Fidelity comes from technique order + OPSEC posture, not from sample reuse. - **RoE wins every tie.** If the actor's signature move (spearphishing, deauth, ICS write, encryption-for-impact) isn't authorized, drop it — never "emulate harder" past scope. - **One actor per profile.** Multi-actor scenarios pick the dominant emulation target; note the secondary in `recent_cti_delta`.
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