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achievement-design

Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.

معلومات المصدر

المستودع
bivex/loreSystem
آخر نشاط في المصدر
٢١ مارس ٢٠٢٦ في ١٥:١٩
لغة SKILL.md المكتشفة
الإنجليزية
النجوم
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التفرعات
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خيارات التثبيت

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مراجعة ملفات المصدر

اقرأ SKILL.md وأي ملفات مرافقة يعرضها SkillsMP قبل أن تقرر التثبيت.

عرض SKILL.md

SKILL.md
تعليمات المصدر · معاينة للقراءة فقط
name
achievement-design
description
Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.
# achievement-design Domain skill for Achievement Specialist. Specific extraction rules and expertise. ## Domain Expertise - **Achievement systems**: Unlockables, milestones, progression rewards - **Reward structures**: Trophies, badges, titles, ranks - **Leaderboards**: Competitive rankings, scores, leaderboards - **Progression milestones**: Meaningful achievement points - **Player recognition**: Awards for accomplishments ## Entity Types (6 total) - **achievement** - Achievement unlocks - **trophy** - Trophy rewards - **badge** - Badge awards - **title** - Title unlocks - **rank** - Player ranks - **leaderboard** - Leaderboards ## Processing Guidelines When extracting achievement entities from chapter text: 1. **Identify achievement elements**: - Achievement milestones mentioned - Trophies or awards referenced - Titles or ranks earned - Leaderboard mentions - Rewards for accomplishments 2. **Extract achievement details**: - Achievement name, criteria, reward - Trophy type, rarity, significance - Title prefix/suffix or special names - Rank requirements and benefits - Leaderboard categories and scoring 3. **Analyze achievement context**: - Achievement difficulty tiers - Competitive vs cooperative achievements - Solo vs group achievements - Hidden achievements vs obvious ones 4. **Create schema-compliant entities** with proper JSON structure ## Key Considerations - **Progressive achievements**: Some achievements have multiple tiers - **Hidden achievements**: Not all achievements are immediately visible - **Group achievements**: Some require multiple players - **Seasonal leaderboards**: Rankings may reset periodically - **Title stacking**: Players may earn multiple titles
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