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cesiumjs-skills

يحتوي cesiumjs-skills على 15 من skills المجمعة من CesiumGS، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.

skills مجمعة
15
Stars
94
محدث
2026-06-01
Forks
13
التغطية المهنية
1 فئات مهنية · 100% مصنفة
مستكشف المستودعات

Skills في هذا المستودع

cesiumjs-3d-tiles
مطوّرو البرمجيات

CesiumJS 3D Tiles - Cesium3DTileset, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping planes and polygons. Use when loading 3D Tiles tilesets or Mapbox Vector Tiles as runtime 3D Tiles, styling building/vector features, querying metadata properties, working with voxels or point clouds, or clipping spatial data.

2026-06-01
cesiumjs-camera
مطوّرو البرمجيات

CesiumJS camera control - Camera, flyTo, lookAt, setView, ScreenSpaceCameraController, CameraEventAggregator, flight animation. Use when positioning the camera, creating flyTo animations, constraining user navigation, tracking entities, or converting between screen and world coordinates.

2026-06-01
cesiumjs-core-utilities
مطوّرو البرمجيات

CesiumJS core utilities and networking - Resource, Color, Event, Request, RequestScheduler, error handling, helper functions, feature detection. Use when fetching remote data, managing HTTP requests, working with colors, handling events, debugging errors, or using utility functions like defined, clone, or buildModuleUrl.

2026-06-01
cesiumjs-custom-shader
مطوّرو البرمجيات

CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_features or EXT_structural_metadata property textures/tables, vertex displacement, or shading VoxelPrimitive.

2026-06-01
cesiumjs-entities
مطوّرو البرمجيات

CesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, Visualizers. Use when adding points, labels, models, polygons, or polylines to the map, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.

2026-06-01
cesiumjs-imagery
مطوّرو البرمجيات

CesiumJS imagery layers - ImageryProvider, ImageryLayer, ImageryLayerCollection, WMS, WMTS, Bing, OpenStreetMap, ArcGIS, Mapbox, tile discard policies. Use when adding or swapping base map layers, configuring imagery providers, layering multiple map sources, or creating split-screen imagery comparisons.

2026-06-01
cesiumjs-interaction
مطوّرو البرمجيات

CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, or building drag-based interactions.

2026-06-01
cesiumjs-materials-shaders
مطوّرو البرمجيات

CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.

2026-06-01
cesiumjs-models-particles
مطوّرو البرمجيات

CesiumJS models, glTF, and particle effects - Model, EdgeDisplayMode, ModelAnimation, ModelNode, ParticleSystem, emitters, GPM extensions. Use when loading glTF/GLB 3D models, controlling edge rendering, playing model animations, positioning particle effects like fire or smoke, or working with geospatial positioning metadata.

2026-06-01
cesiumjs-primitives
مطوّرو البرمجيات

CesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loading GeoJSON without entities, creating custom shapes, batching draw calls, or using low-level collections.

2026-06-01
cesiumjs-spatial-math
مطوّرو البرمجيات

CesiumJS spatial math - Cartesian3, Cartographic, Matrix4, Quaternion, Transforms, Ellipsoid, BoundingSphere, projections, coordinate conversions. Use when converting between coordinate systems, computing positions on the ellipsoid, performing spatial intersection tests, building model matrices, or working with geographic projections.

2026-06-01
cesiumjs-terrain-environment
مطوّرو البرمجيات

CesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.

2026-06-01
cesiumjs-time-properties
مطوّرو البرمجيات

CesiumJS time, properties, and animation - Clock, JulianDate, TimeInterval, Property, SampledProperty, CallbackProperty, interpolation, splines, CZML temporal data. Use when making entity attributes time-dynamic, configuring the simulation clock, interpolating positions over time, or working with sampled or callback properties.

2026-06-01
cesiumjs-viewer-setup
مطوّرو البرمجيات

CesiumJS viewer setup - Viewer, CesiumWidget, widgets, Ion token, Scene configuration, SceneMode, factory helpers, geocoders, platform services. Use when initializing a CesiumJS application, configuring viewer widgets, setting Ion access tokens, creating default terrain or imagery, or bootstrapping a 3D globe.

2026-06-01
using-cesiumjs-skills
مطوّرو البرمجيات

Use when starting any conversation involving CesiumJS development - provides orientation on available domain skills and how they activate

2026-06-01