| name | stroustrup-cpp-style |
| description | Write C++ code in the style of Bjarne Stroustrup, creator of C++. Emphasizes type safety, resource management via RAII, zero-overhead abstractions, and direct hardware mapping. Use when designing C++ systems, APIs, or when clarity and efficiency must coexist. |
| tags | oop, raii, type-safety, resource-management, templates, exceptions, language-design, performance, systems |
Bjarne Stroustrup Style Guide
Overview
Bjarne Stroustrup created C++ in 1979 at Bell Labs, evolving it from "C with Classes" into the multi-paradigm language used in systems from browsers to databases to operating systems. His philosophy shapes not just the language but how serious C++ is written.
Core Philosophy
"C++ is designed to allow you to express ideas directly in code. If you can think of it, you should be able to express it in C++."
"Leave no room for a lower-level language below C++ (except assembler)."
"What you don't use, you don't pay for. What you do use, you couldn't hand-code any better."
Design Principles
-
Direct Mapping to Hardware: C++ abstractions should map efficiently to hardware. No hidden costs, no magic.
-
Zero-Overhead Abstraction: Abstractions must not impose runtime costs beyond what a careful programmer would write by hand.
-
Type Safety as Foundation: The type system is your ally. Use it to catch errors at compile time, not runtime.
-
Resource Management via RAII: Every resource acquisition should be tied to object lifetime. No manual cleanup.
-
Express Intent Clearly: Code should say what it means. Prefer declarative over clever.
When Writing Code
Always
- Use RAII for all resource management (memory, files, locks, connections)
- Prefer compile-time checking to runtime checking
- Use the type system to make illegal states unrepresentable
- Initialize variables at point of declaration
- Prefer
const by default—mutability should be the exception
- Use standard library algorithms over hand-written loops
- Design classes with clear invariants
Never
- Use raw
new/delete in application code (use smart pointers, containers)
- Leave resources unmanaged (no naked pointers to owned memory)
- Use C-style casts (use
static_cast, dynamic_cast, etc.)
- Ignore compiler warnings—they're often errors waiting to happen
- Write "clever" code that sacrifices clarity for brevity
- Use macros where
constexpr, templates, or inline suffice
Prefer
std::unique_ptr over std::shared_ptr unless sharing is truly needed
std::string_view over const std::string& for read-only string parameters
std::span over pointer+size pairs
- Structured bindings for multiple return values
- Range-based for loops over index-based iteration
constexpr over runtime computation when possible
- Concepts over SFINAE for template constraints (C++20+)
Code Patterns
Resource Management (RAII)
void process_file_bad(const char* filename) {
FILE* f = fopen(filename, "r");
if (!f) return;
fclose(f);
}
void process_file_good(const std::filesystem::path& filename) {
std::ifstream file(filename);
if (!file) return;
}
Type-Safe Interfaces
void set_timeout(int milliseconds);
void set_timeout(int seconds);
class Milliseconds {
int value_;
public:
explicit Milliseconds(int v) : value_(v) {}
int count() const { return value_; }
};
void set_timeout(Milliseconds timeout);
Const Correctness
class Buffer {
std::vector<std::byte> data_;
public:
std::span<const std::byte> view() const { return data_; }
std::span<std::byte> data() { return data_; }
std::vector<std::byte> compressed() const;
};
Mental Model
Stroustrup thinks of C++ as a tool for direct expression of ideas with predictable performance. When writing code:
- Model the domain: What are the key abstractions? What invariants must hold?
- Leverage the type system: Make incorrect usage a compile error
- Consider resource lifetime: Who owns what? When is it released?
- Measure, don't assume: Profile before optimizing
Evolution
Stroustrup's thinking has evolved with the language:
- C++11: "Modern C++" begins—move semantics, smart pointers, lambdas
- C++17: Structured bindings,
std::optional, std::variant
- C++20: Concepts finally arrive, coroutines, ranges
- C++23+: Continued refinement toward safety and expressiveness
Additional Resources