| name | musickit |
| description | Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps. |
MusicKit
Search the Apple Music catalog, manage playback with ApplicationMusicPlayer,
check subscriptions, and publish Now Playing metadata via MPNowPlayingInfoCenter
and MPRemoteCommandCenter.
Contents
Workflow
- Verify the MusicKit App Service, bundle identifier, purpose string, and background-audio mode before debugging code.
- Request authorization, then model every non-authorized state explicitly.
- Search or load catalog content and check
MusicSubscription.current before queueing playback.
- Choose
ApplicationMusicPlayer for app-scoped playback; wire Now Playing and remote commands only when the app owns those surfaces.
- Test authorized, denied, unsubscribed, offline, queue failure, interruption, and track-change states. Fix the smallest failing layer, restore the fixture, and rerun the same state matrix.
Setup
Project Configuration
- Enable the MusicKit App Service for the app's explicit bundle ID in the Apple Developer portal so MusicKit can generate developer tokens automatically.
- Add
NSAppleMusicUsageDescription to Info.plist explaining why the app accesses the user's media library.
- For background playback, add the
audio background mode to UIBackgroundModes.
Imports
import MusicKit
import MediaPlayer
Authorization
Request permission before accessing the user's music data or playing Apple Music
content. request() presents Apple's consent dialog when necessary; use
currentStatus to read the current setting without prompting.
func requestMusicAccess() async -> MusicAuthorization.Status {
let status = await MusicAuthorization.request()
switch status {
case .authorized:
break
case .denied, .restricted:
break
case .notDetermined:
break
@unknown default:
break
}
return status
}
let current = MusicAuthorization.currentStatus
Catalog Search
Use MusicCatalogSearchRequest to search the Apple Music catalog. Catalog lookup
can fetch Apple Music resources, but playback of subscription catalog content
must still be gated on MusicSubscription.current.canPlayCatalogContent.
func searchCatalog(term: String) async throws -> MusicItemCollection<Song> {
var request = MusicCatalogSearchRequest(term: term, types: [Song.self])
request.limit = 25
let response = try await request.response()
return response.songs
}
Displaying Results
for song in songs {
print("\(song.title) by \(song.artistName)")
if let artwork = song.artwork {
let url = artwork.url(width: 300, height: 300)
}
}
Subscription Checks
Check whether the user has an active Apple Music subscription before offering playback features.
func checkSubscription() async throws -> Bool {
let subscription = try await MusicSubscription.current
return subscription.canPlayCatalogContent
}
func observeSubscription() async {
for await subscription in MusicSubscription.subscriptionUpdates {
if subscription.canPlayCatalogContent {
} else {
}
}
}
Offering Apple Music
Present the Apple Music subscription offer sheet when the user is not subscribed.
Check canBecomeSubscriber first, and pass MusicSubscriptionOffer.Options or
onLoadCompletion when the sheet needs contextual metadata or load-error handling.
import MusicKit
import SwiftUI
struct MusicOfferView: View {
@State private var showOffer = false
var body: some View {
Button("Subscribe to Apple Music") {
Task {
let subscription = try? await MusicSubscription.current
showOffer = subscription?.canBecomeSubscriber == true
}
}
.musicSubscriptionOffer(
isPresented: $showOffer,
options: .default,
onLoadCompletion: { error in
if let error {
print(error)
}
}
)
}
}
Playback with ApplicationMusicPlayer
ApplicationMusicPlayer plays Apple Music content independently from the Music app. It does not affect the system player's state.
let player = ApplicationMusicPlayer.shared
func playSong(_ song: Song) async throws {
player.queue = [song]
try await player.play()
}
func pause() {
player.pause()
}
func skipToNext() async throws {
try await player.skipToNextEntry()
}
Observing Playback State
func observePlayback() {
let state = player.state
switch state.playbackStatus {
case .playing:
break
case .paused:
break
case .stopped, .interrupted, .seekingForward, .seekingBackward:
break
@unknown default:
break
}
}
Queue Management
Build and manipulate the playback queue using ApplicationMusicPlayer.Queue.
func playAlbum(_ album: Album) async throws {
player.queue = [album]
try await player.play()
}
func appendToQueue(_ songs: [Song]) async throws {
try await player.queue.insert(songs, position: .tail)
}
func playNext(_ song: Song) async throws {
try await player.queue.insert(song, position: .afterCurrentEntry)
}
Now Playing Info
Update MPNowPlayingInfoCenter so the Lock Screen, Control Center, and CarPlay
display current track metadata. This is essential when playing custom audio
(non-MusicKit sources). ApplicationMusicPlayer handles this automatically for
Apple Music content.
import MediaPlayer
func updateNowPlaying(title: String, artist: String, duration: TimeInterval, elapsed: TimeInterval) {
var info = [String: Any]()
info[MPMediaItemPropertyTitle] = title
info[MPMediaItemPropertyArtist] = artist
info[MPMediaItemPropertyPlaybackDuration] = duration
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = elapsed
info[MPNowPlayingInfoPropertyPlaybackRate] = 1.0
info[MPNowPlayingInfoPropertyMediaType] = MPNowPlayingInfoMediaType.audio.rawValue
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}
func clearNowPlaying() {
MPNowPlayingInfoCenter.default().nowPlayingInfo = nil
}
Adding Artwork
func setArtwork(_ image: UIImage) {
let artwork = MPMediaItemArtwork(boundsSize: image.size) { _ in image }
var info = MPNowPlayingInfoCenter.default().nowPlayingInfo ?? [:]
info[MPMediaItemPropertyArtwork] = artwork
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}
Remote Command Center
Register handlers for MPRemoteCommandCenter to respond to Lock Screen controls,
AirPods tap gestures, and CarPlay buttons.
func setupRemoteCommands() {
let center = MPRemoteCommandCenter.shared()
center.playCommand.addTarget { _ in
resumePlayback()
return .success
}
center.pauseCommand.addTarget { _ in
pausePlayback()
return .success
}
center.nextTrackCommand.addTarget { _ in
skipToNext()
return .success
}
center.previousTrackCommand.addTarget { _ in
skipToPrevious()
return .success
}
center.seekForwardCommand.isEnabled = false
center.seekBackwardCommand.isEnabled = false
}
Scrubbing Support
func enableScrubbing() {
let center = MPRemoteCommandCenter.shared()
center.changePlaybackPositionCommand.addTarget { event in
guard let positionEvent = event as? MPChangePlaybackPositionCommandEvent else {
return .commandFailed
}
seek(to: positionEvent.positionTime)
return .success
}
}
Common Mistakes
| Mistake | Fix |
|---|
| Debugging authorization before configuring the App Service and purpose string | Verify service, bundle ID, and NSAppleMusicUsageDescription first. |
| Queueing catalog content without a subscription gate | Check canPlayCatalogContent; offer subscription only when canBecomeSubscriber. |
Using SystemMusicPlayer for app-owned playback | Use ApplicationMusicPlayer; the system player changes the Music app's global queue. |
| Publishing Now Playing metadata once | Refresh it on track, duration, rate, and elapsed-time changes. |
| Registering unsupported remote commands | Disable them; supported handlers must perform the action and return .success. |
Review Checklist
References