| name | helping-the-user |
| description | Helps the user make or modify a game. Use when the user wants to create a new game or modify an existing one. |
Helping the User with Game Development
Purpose: To guide the user through the process of creating or modifying games in the workspace, providing tailored suggestions based on context.
Trade-offs: Prioritizes interactive guidance and context inference over immediate execution, which might feel slower to experienced users but ensures better alignment with their goals.
Decisions:
- Infers context from chat history to maintain continuity.
- Provides a structured flow for new chats (list games -> suggest edits).
- Delegates new game creation to the
creating-a-game skill.
Workflow
Step 1. Infer Context
- Action: Review the current chat session to see if a game is already being discussed or developed.
- Logic:
- If a game name (e.g.,
gravity-runner, icy-hockey, space-shooter, survivor-arcade) is mentioned in recent turns, assume development is underway for that game.
- Proceed to Step 2: Continue Development.
- If the chat is new or no specific game is identified, proceed to Step 3: Brand New Chat.
Step 2. Continue Development
- Action: Use the
ask_question tool to continue to help the user with the identified game.
- Quesion: Ask the user what they want to do next with the game (e.g., "We are working on
gravity-runner. What would you like to do next?").
- Options: Provide suggestions relevant to game development (e.g., modifying physics, adding assets, fixing bugs).
Step 3. Brand New Chat
- Action: Use the
ask_question tool to prompt the user to select an existing game to modify or create a new one.
- Question: Which game would you like to modify?
- Options: [
gravity-runner, icy-hockey, space-shooter, survivor-arcade]
Step 4. Process User Choice
If the user chooses "Create a new game":
If the user chooses an existing game:
- Action: Use the
ask_question tool to provide a list of possible simple edits with short prompts.
- Question: Which modification would you like to make?
- Options:
- Example Edits:
- "Change player speed"
- "Add a new enemy type"
- "Change background color/music"
- "Add a score multiplier"
- Also allow the user to type in their own custom modification.
- Testing: Once the user has made changes and wants to test them, execute the
playing-the-game skill to start the server and launch the Chome browser. Avoid using the broswer subagent.
References