| name | uloop-compile |
| description | Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile errors or warnings, (3) Validate script changes before running tests. |
uloop compile
Execute Unity project compilation.
Usage
uloop compile [--force-recompile]
Parameters
| Parameter | Type | Description |
|---|
--force-recompile | boolean | Force full recompilation (triggers Domain Reload) |
Examples
uloop compile
uloop compile --force-recompile
Output
Returns JSON:
Success: boolean
ErrorCount: number
WarningCount: number
Troubleshooting
If CLI hangs or shows "Unity is busy" errors after compilation, stale lock files may be preventing connection. Run the following to clean them up:
uloop fix
This removes any leftover lock files (compiling.lock, domainreload.lock, serverstarting.lock) from the Unity project's Temp directory.