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godot-game-director

النجوم٣
التفرعات٠
آخر تحديث١٦ يونيو ٢٠٢٦ في ٠٨:٠٩

Primary entrypoint for complete Godot game creation, premium iteration, and automatic phase orchestration. Use by default for build-a-game, upgrade, polish, premium, AAA, high-fidelity, from-scratch, endless runner, arcade, action, release-ready, or showcase requests. For broad work, first load sibling public skill files for gameplay systems, AAA graphics, UI, debug/profile, and QA/release. For premium games with characters, vehicles, ships, weapons, buildings, signature props, skies, textures, decals, logos, icons, GUI art, audio/SFX/voice needs, or less-basic graphics, load godot-3d-generator, godot-image-generator, and/or godot-audio-generator before deciding generated assets are unnecessary. Keep skill-loading, reference, asset-sourcing, and phase-execution ledgers so users do not choose skills manually.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

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6 ملفات
SKILL.md
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