| name | cw-slice |
| description | Use before writing code for any Codewhale feature, upgrade, or refactor: find the existing owner of the behavior, bound the change to one reviewable slice, and fix the evidence bar before you start. |
cw-slice
The expensive mistake in this repo is not a bad implementation — it is a second
implementation. A new model_*, *_config, provider_*, or "bridge" module
beside the one that already does the job ships two systems and a comment that is
no longer true. This skill is the ponytail ladder's rung 2 with commands
attached: find the thing that already exists, then edit it.
Stage 2 of the loop: cw-orient → slice →
cw-gates → cw-dogfood →
cw-land → cw-handoff.
When to use
- Any feature, upgrade, refactor, or "make X work like Y" request.
- Before creating a new module, trait, config struct, or command.
- When a plan or issue tells you to build something and you have not yet
confirmed it does not already exist.
Workflow
-
Walk the ladder, out loud, before opening an editor. Stop at the first
rung that answers, and say which one you stopped at:
- Does this need to exist? → skip it.
- Already in this codebase? → reuse it.
- Stdlib does it? → use it.
- Native platform feature? → use it.
- Installed dependency? → use it.
- One line? → one line.
- Only then: the minimum that works.
The ladder runs after reading the code, never instead of it. A short diff
written without reading the call sites is a guess, not a small change.
-
Grep for the predecessor. This is the step that gets skipped and the one
that costs the most:
grep -rn "<the concept, in the words the code would use>" crates --include='*.rs' | head -40
ls crates
grep -rln 'model_\|_config\|provider_' crates/*/src --include='*.rs' | head -30
Search behavior and symbols, not just filenames. If you find an owner, edit
it. If you are still adding a new layer, its module doc must name the
predecessor it replaces — otherwise you are editing the wrong file.
-
Check the contracts you are about to walk into. These are the ones this
repo actively guards, and a guard test fails if you duplicate them:
- One turn loop:
crates/tui/src/core/engine/turn_loop.rs, guarded by
crates/core/tests/single_turn_loop.rs. Do not add a second.
- One base prompt:
BASE_PROMPT in crates/tui/src/prompts/text.rs.
- The subagent tool is
agent. Do not revive agent_open / agent_eval /
agent_close / delegate_to_agent.
- The system prompt + tool catalog are a session-pinned KV-cache prefix
(
docs/CACHE.md). Any new session-context contributor must state its cache
effect — frozen prefix vs. append-only history. Never splice a volatile
fact into the prefix.
crates/tui/src/core/ is a module inside the TUI crate. crates/core is a
different crate that runs no turns. Do not confuse them.
- Repeatedly misidentified as dead, verify consumers before removing:
tui/src/context_budget.rs, tui/src/model_registry.rs,
tui/src/prompt_zones.rs, tui/src/tools/remember.rs, config/src/route/.
-
Read the scoped guidance for the files you will touch. crates/tui/AGENTS.md
owns the UI contracts (one owner per fact, palette::grammar semantics, typed
state enums, toast routing, tr(locale, MessageId::...) for user prose).
crates/tui/locales/AGENTS.md owns string changes. web/AGENTS.md owns the
site. docs/MOTION_CONTRACT.md owns motion. Design law lives in
docs/design/, not in a prototype file someone left in a sibling directory.
-
Bound the slice. One coherent change, reviewable in one sitting, that
leaves the tree building and green. Two rules keep slices honest:
- An abstraction must delete caller code. If adopting it is pure
obligation — required methods, no default bodies that do work — it will be
built, adopted once, and abandoned. Don't build it.
- Migrate the last consumer, or do not start. Framework, one caller,
ticket the rest, silence the warning: that is how two systems ship. If the
migration will not fit in this slice, narrow the slice — never the adoption.
-
Fix the evidence bar now, not after. Decide before writing code what will
prove this works, and write it into your plan:
- the focused test or existing check that covers the behavior
(
scripts/dev-test.sh --list maps an area to its fastest invocation);
- whether the change is visible enough to need cw-dogfood;
- whether it is cross-cutting enough to need the full sweep in
cw-gates.
-
Write the implementation first. Code first, then tests — this repo does
not practice TDD, and that overrides any skill that says otherwise. Build it,
prove it runs, then add or adjust tests to cover what you actually built. A
regression test written after the fix still has to be shown failing without
the fix.
Red flags / don't
- Don't add a module that "bridges", "mirrors", "stages", or "wraps" something
that already exists without naming that thing in the module doc.
- Don't add a second turn loop, base prompt, delegation axis, or lifecycle
system. The repo has exactly one of each on purpose.
- Don't write tests first. Don't add tests by default either — add one when it
cheaply protects safety, data integrity, protocol compatibility, or a
reproduced regression.
- Don't contort production code to keep a brittle assertion green. A test that
only encodes old behavior is evidence, not a veto: change it with the code.
- Don't cut trust-boundary validation, data-loss handling, security, or
accessibility to make a diff shorter. Brevity is never a reason to drop a guard.
- Don't leave a
#[allow(dead_code)] behind as the cost of an incomplete
migration — scripts/check-dead-code-budget.py is the running receipt.
Output
Before the first edit, state:
- which rung of the ladder you stopped at and why;
- the existing owner you found (
path/to/file.rs:line), or the predecessor
your new module names;
- the bounded slice, in one sentence;
- the evidence bar you will meet, chosen in advance.