| name | spreader |
| description | Use Spreader when a single-target shot is too narrow and the right move is to make the point of impact matter to the nearby area as well, catching clustered targets or forcing motion around the hit. |
Spreader
Let the impact bloom wide enough to clear the lane in front of you.
Overview
Use Spreader when a single-target shot is too narrow and the right move is to make the point of impact matter to the nearby area as well, catching clustered targets or forcing motion around the hit.
This is the secondary Codex compatibility rendering of a metaphorical battle-chip pattern with a shipping-now execution model.
Canonical chip family: Spreader
Codex shelf: Direct Fire and Breach
Provider target: Codex compatibility surface.
When To Use
- The target is clustered tightly enough that the impact radius matters.
- You need to pressure a lane by making the landing point bloom wider than the shot itself.
- A wider hit gives better odds than waiting for perfect single-point precision.
Workflow
- Identify the impact point whose nearby area matters most.
- Choose the narrowest practical spread that still changes the local board state.
- Fire into that point, then verify what the bloom caught, forced, or revealed.
Deliverables
- A wider direct action centered on one meaningful impact point.
- A short note explaining what the spread caught around the hit.
Guardrails
- Do not use Spreader when you need precision at one exact point.
- Do not widen the blast more than the local cluster justifies.
Default Invocation
Use Spreader to widen the impact around one meaningful target point, keep the bloom as small as possible, and report what the spread caught around the hit.