| name | silent-image |
| description | In D&D, Silent Image creates a purely visual illusion — no sound, no smell, no substance. It looks real but falls apart if you interact with it. The real-world version is the static design comp: a high-fidelity visual mockup that shows exactly what something will look like but does nothing when you click it. Figma frames without prototyping links, screenshot mockups, rendered previews, static architecture diagrams. Silent Image is faster than Major Image because it skips interactivity. Use it when the only question is what does it look like. |
| user-invocable | true |
Silent Image
Create a static visual mockup — no interaction, no sound, just the picture.
Overview
Silent Image is interpreted here as a metaphorical spell with a shipping-now execution model.
Canonical source: Silent Image (spell)
Provider target: OpenClaw
When To Use
- The question is purely visual: what will it look like, how will it be laid out, what is the aesthetic?
- A static mockup or design comp is sufficient and interactivity would be over-investment.
- You need to communicate a visual design direction quickly without building a working prototype.
Workflow
- Clarify the visual question: layout, styling, content hierarchy, or aesthetic direction.
- Create a static visual artifact: design comp, rendered mockup, annotated screenshot, or diagram.
- Present it as a visual reference, not a functional prototype.
- Gather visual feedback and iterate on the design before investing in interactivity.
Deliverables
- A static visual artifact: design comp, mockup, or rendered preview.
- Annotations explaining any visual decisions that are not self-evident.
Guardrails
- Do not present static mockups as interactive prototypes. If stakeholders will try to click, use Major Image instead.
- Static visuals that represent real data must be clearly marked as illustrations, not live dashboards.
Default Invocation
Use $silent-image to create a static visual mockup or design comp that answers the question what will this look like without investing in interactivity.