| name | isc-async-scheduling |
| description | How BIND 9 schedules callbacks — isc_job_run (same loop), isc_async_run (any thread → any loop), isc_work_enqueue (offload to a worker thread). Use when deciding where a callback should run, deferring a call to break lock re-entrancy or unwind the stack, offloading blocking/CPU work off an event loop, canceling in-flight work, or debugging "callback ran on the wrong thread", a use-after-free of a loop-owned object, or a job list corruption. |
Asynchronous calls in BIND 9
Three primitives schedule a callback. They are not interchangeable, and
picking the wrong one is either a data race or a stalled event loop.
| Need | Use | Runs on |
|---|
| Defer within the current loop (break lock re-entrancy, unwind the stack, re-arm) | isc_job_run(loop, &obj->job, cb, arg) | same loop, next iteration |
| Hand a callback to another loop, or schedule from a non-loop thread | isc_async_run(loop, cb, arg) / isc_async_current(cb, arg) | target loop |
| Blocking or CPU-heavy work (disk I/O, zone load/dump, crypto) | isc_work_enqueue(loop, lane, cb, done_cb, arg) | worker thread; done_cb back on the origin loop |
isc_async_run() is the only thread-safe one. Everything else — the
loop, timers, netmgr sockets, isc_job_run() — must be touched from the
owning loop thread only.
isc_job_run — cheapest, same loop only
- Caller owns the
isc_job_t storage: embed it in the object
(ISC_JOB_INITIALIZER), don't heap-allocate one. No allocation, no
atomics — an intrusive list plus a uv_idle_t.
- Not thread-safe, and not checked. There is no
REQUIRE(VALID_LOOP)
and no tid assertion in isc_job_run(); passing a foreign loop
corrupts that loop's list silently. It trusts you.
- One in-flight arming per
isc_job_t. isc_job_run() does
ISC_LINK_INIT() right before appending, which defeats
ISC_LIST_APPEND()'s !ISC_LINK_LINKED assertion — re-arming a job
that is still queued corrupts run_jobs with no diagnostic. If one
object can have two of these in flight, it needs two isc_job_ts.
- Re-arming from inside the job's own callback is fine and is the
intended pattern.
isc__job_cb() copies out cb/cbarg and unlinks
the job before invoking it, so the callback may re-arm the job — or
free the object that contains it.
- A job scheduled from within a running job does not run in the same
drain; it runs on the loop's next iteration. And while any job is
armed the idle handle keeps uv from blocking in poll — a perpetually
self-re-arming job chain spins the loop at 100% CPU.
isc_async_run — the thread-safe one
- Any thread → any loop, including your own (
isc_async_current()).
Lock-free enqueue (urcu cds_wfcq) plus uv_async_send(); the send is
only issued on the empty→non-empty transition, and uv_async_send()
coalesces anyway.
- Always deferred, never inline — even when the target is the current
loop. That is exactly why netmgr routes callbacks through it: the
caller may be holding a lock the callback wants to take. If you catch
yourself invoking a user callback directly from a netmgr code path,
this is the fix.
- It takes no reference on the loop. The caller must guarantee the
loop outlives the callback —
isc_work does this explicitly with
isc_loop_ref(). Forgetting it is the easy use-after-free here.
- Allocates the
isc_job_t from the target loop's mctx (fine —
isc_mem is thread-safe) and frees it after the callback returns.
- Do not rely on any ordering between
isc_job_run() and
isc_async_run() callbacks. Two isc_async_run() calls to the same
loop keep their order.
isc_work_enqueue — get off the loop
- Each loop owns one worker thread per lane:
ISC_WORKLANE_FAST
(short bounded tasks, e.g. crypto — dns_message sig checks,
validator) and ISC_WORKLANE_SLOW (blocking/long — master file
load/dump, xfrin apply, catz/rpz updates). Keeping slow work on its own
lane stops it from queueing behind—and delaying—fast work.
REQUIRE(loop == isc_loop()): you may only enqueue onto your own
loop's worker. From another thread, isc_async_run() to the target
loop first, then enqueue there.
done_cb always runs back on the origin loop, with whatever cb
returned — that is where you touch loop-owned state again. The work
cb itself runs on the worker thread and must not touch the loop.
- A worker thread has no loop and no tid.
workthread_thread() never
sets the thread-locals, so inside a work cb isc_loop() is NULL and
isc_tid() is ISC_TID_UNKNOWN (asserted in tests/isc/work_test.c).
Anything sharded by tid — see [[per-loop-affinity]] — is therefore
unusable from a work callback; capture what you need in cbarg before
enqueueing, and do the loop-side work in done_cb.
- Cancellation is a tombstone, not a removal.
isc_work_cancel()
CASes QUEUED → CANCELED and returns true only if it won that race
(uv_cancel semantics). Nothing is freed, the node stays in the queue,
and done_cb still runs, with ISC_R_CANCELED. The handle is
valid only until done_cb has run — never afterwards. (No caller and
no test exercises this yet; verify against work.c before leaning on
it.)
- At shutdown the work callback can run on the loop thread. Once the
worker's SHUTDOWN bit is set,
isc_work_enqueue() stops queueing and
routes work_run through isc_async_run() instead — so a "blocking"
callback executes on the event loop. Work callbacks must tolerate that.
Cross-cutting rules
- Never hold
rcu_read_lock() across a callback return. The loop's
uv_prepare (quiescent_cb) reaches a quiescent state and goes
RCU-offline every iteration; non-QSBR builds assert
!rcu_read_ongoing() there. Read-side sections live and die inside one
callback.
- Exclusive mode is genuinely exclusive.
isc_loopmgr_pause() parks
every other loop and every loop's worker threads before returning, so
no work callback is running concurrently either. Paused loops and
workers go RCU-offline, so synchronize_rcu() under pause won't hang.
- Shutdown and destroy are two different phases; only the second one is
a trap. At shutdown (
shutdown_cb), teardown jobs are spliced onto
the async queue and run as ordinary async jobs on a still-live loop —
they may freely schedule more work, and normally do (that is where you
drop references). Only when the last loop reference goes away does
destroy (destroy_cb) close the handles; isc__job_close() and
isc__async_close() then drain the job list and the async queue
exactly once each, and loop_close() INSISTs both are empty.
Anything scheduled from within that final close-phase drain is never
run and trips the assertion.
- Per-loop state that these callbacks touch is owned by its loop; see
[[per-loop-affinity]] for the sharding discipline and [[rcu-mutation]]
for publishing changes readers see concurrently.
Where to look
lib/isc/async.c, lib/isc/job.c, lib/isc/work.c, wired together in
lib/isc/loop.c (loop_init, shutdown_cb, destroy_cb, pause_loop).
Design overview in doc/dev/loopmgr.md. Behavioural tests, which are the
fastest way to check a claim, are in tests/isc/{async,job,work,loop}_test.c.