| name | manim-video |
| version | 1.1.1 |
| description | Produces Manim Community Edition explainer videos: Scene classes, MathTex, ffmpeg stitch, optional TTS — 3Blue1Brown-style math, algorithms, and architecture diagrams. Use when the user wants programmatic math/technical animation with Manim. Not for Remotion/React video (remotion-video), character cinema (Blender/AE), or interactive apps. |
| risk | safe |
| source | openrouter-deepsearch |
| date_added | 2026-06-16T00:00:00.000Z |
Manim Video Production Pipeline
When to Use
Use this skill when users request:
- Animated explanations of complex mathematical or technical concepts.
- 3Blue1Brown-style explainer videos.
- Algorithm walkthroughs and data structure visualizations.
- Step-by-step equation derivations and mathematical proofs.
- Technical architecture diagrams that build up dynamically.
- Data stories involving animated charts, comparisons, and counters.
- 3D visualizations of surfaces, parametric curves, or spatial geometry.
- Turning research papers into animated key findings and methods.
Do not use for:
- Simple static images or slide decks — use standard graphing or diagramming tools.
- High-fidelity character animation or cinematic storytelling — use Blender or After Effects.
- Real-time interactivity — Manim produces rendered video files, not interactive apps.
- Projects where Python/LaTeX environment setup is impossible.
- Deprecation warning: Avoid Manim CE v0.15 or earlier due to known security vulnerabilities and compatibility issues with recent Python versions.
- Security note: Be cautious when using online LaTeX rendering services; they may introduce security risks or require additional authentication.
Prerequisites
Run scripts/setup.sh to verify all dependencies before starting. Required:
- Python 3.11+
- Manim Community Edition v0.22+ (
pip install manim)
- LaTeX (
texlive-full on Linux, mactex on macOS, MiKTeX or TeX Live on Windows)
- ffmpeg
- Optional: ElevenLabs or Qwen3-TTS for text-to-speech narration
Windows (PowerShell) verification:
python --version # must be 3.11+
manim --version # must be 0.22+
ffmpeg -version
Procedure
Creative Standard
This is educational cinema. Every frame teaches. Every animation reveals structure.
- Narrative First: Before writing code, articulate the narrative arc. Identify the "aha moment" and the visual story.
- Geometry before algebra: Show the shape first, the equation second.
- First-render excellence: Output must be visually clear and aesthetically cohesive.
- Opacity layering: Primary elements at 1.0, contextual elements at 0.4, structural elements (axes, grids) at 0.15.
- Breathing room: Use
self.wait() after animations. A 2-second pause after a key reveal is essential.
- Cohesive visual language: Maintain consistent color palettes, typography, and animation speeds across all scenes.
Modes and Reference Loading
| Mode | Input | Output | Load reference |
|---|
| Concept explainer | Topic/concept | Animated explanation with geometric intuition | references/scene-planning.md |
| Equation derivation | Math expressions | Step-by-step animated proof | references/equations.md |
| Algorithm visualization | Algorithm description | Step-by-step execution with data structures | references/graphs-and-data.md |
| Data story | Data/metrics | Animated charts, comparisons, counters | references/graphs-and-data.md |
| Architecture diagram | System description | Components building up with connections | references/mobjects.md |
| Paper explainer | Research paper | Key findings and methods animated | references/scene-planning.md |
| 3D visualization | 3D concept | Rotating surfaces, parametric curves, spatial geometry | references/camera-and-3d.md |
When to load each reference file:
references/scene-planning.md — Load at the PLAN step for narrative arc templates and planning structure.
references/equations.md — Load when writing scenes with MathTex, TransformMatchingTex, or LaTeX-heavy content.
references/graphs-and-data.md — Load when building Axes, plots, BarChart, or data-driven visualizations.
references/mobjects.md — Load when working with Text, shapes, VGroup, positioning, or architecture diagrams.
references/camera-and-3d.md — Load when using MovingCameraScene, ThreeDScene, or any 3D content.
references/rendering.md — Load at the STITCH and AUDIO steps for CLI reference, ffmpeg, and voiceover details.
references/troubleshooting.md — Load when a render fails with LaTeX or animation errors.
references/animations.md — Load when composing core animations, rate functions, or .animate syntax.
references/visual-design.md — Load when applying opacity layering or layout templates.
references/animation-design-thinking.md — Load when syncing pacing with narration.
references/updaters-and-trackers.md — Load when using ValueTracker or add_updater.
references/paper-explainer.md — Load for research paper workflow.
references/decorations.md — Load when using SurroundingRectangle, Brace, or arrows.
references/production-quality.md — Load at the REVIEW step for pre-render checklists.
Stack
Single Python script per project. No browser, no Node.js, no GPU required.
- Core: Manim Community Edition (Scene rendering, animation engine)
- Math: LaTeX (Equation rendering via
MathTex)
- Video I/O: ffmpeg (Scene stitching, format conversion, audio muxing)
- TTS: ElevenLabs / Qwen3-TTS (optional narration)
Pipeline
PLAN --> CODE --> RENDER --> STITCH --> AUDIO (optional) --> REVIEW
Project Structure
project-name/
plan.md # Narrative arc, scene breakdown
script.py # All scenes in one file
concat.txt # ffmpeg scene list
final.mp4 # Stitched output
media/ # Auto-generated by Manim
videos/script/480p15/
Step 1: PLAN
Write plan.md with narrative arc, scene list, visual elements, color palette, and voiceover script. Use the template in references/scene-planning.md.
Step 2: CODE
Write script.py with one class per scene, each independently renderable. Use shared color constants at the top of the file.
from manim import *
BG = "#1C1C1C"
PRIMARY = "#58C4DD"
SECONDARY = "#83C167"
ACCENT = "#FFFF00"
MONO = "Menlo"
class Scene1_Introduction(Scene):
def construct(self):
self.camera.background_color = BG
title = Text("Why Does This Work?", font_size=48, color=PRIMARY, weight=BOLD, font=MONO)
self.add_subcaption("Why does this work?", duration=2)
self.play(Write(title), run_time=1.5)
self.wait(1.0)
self.play(FadeOut(title), run_time=0.5)
Critical coding rules:
- Subtitles: Use
self.add_subcaption("text", duration=N).
- Consistency: Use shared color constants at the top of the file.
- Clean exits:
self.play(FadeOut(Group(*self.mobjects))).
- Raw Strings for LaTeX: Always use
r"\frac{1}{2}" instead of "\frac{1}{2}".
- Edge Text: Use
buff >= 0.5 (e.g., label.to_edge(DOWN, buff=0.5)).
- Text Replacement: Use
self.play(ReplacementTransform(note1, note2)) instead of writing over text.
- Mobject Order: Add mobjects before animating them:
self.play(Create(circle)) then self.play(circle.animate.set_color(RED)).
Step 3: RENDER
Windows (PowerShell):
manim -ql script.py Scene1_Introduction Scene2_CoreConcept # draft
manim -qh script.py Scene1_Introduction Scene2_CoreConcept # production
Linux/macOS:
manim -ql script.py Scene1_Introduction Scene2_CoreConcept
manim -qh script.py Scene1_Introduction Scene2_CoreConcept
Step 4: STITCH
Windows (PowerShell):
@'
file 'media/videos/script/480p15/Scene1_Introduction.mp4'
file 'media/videos/script/480p15/Scene2_CoreConcept.mp4'
'@ | Set-Content concat.txt
ffmpeg -y -f concat -safe 0 -i concat.txt -c copy final.mp4
Linux/macOS:
cat > concat.txt << 'EOF'
file 'media/videos/script/480p15/Scene1_Introduction.mp4'
file 'media/videos/script/480p15/Scene2_CoreConcept.mp4'
EOF
ffmpeg -y -f concat -safe 0 -i concat.txt -c copy final.mp4
Step 5: AUDIO (optional)
Add voiceover/music via ffmpeg. See references/rendering.md for detailed instructions. If using ElevenLabs or Qwen3-TTS, use YOUR_KEY placeholder for API keys — never hardcode live secrets.
Step 6: REVIEW
Windows (PowerShell):
manim -ql --format=png -s script.py Scene2_CoreConcept # preview still
Render preview stills, verify against plan, adjust. Load references/production-quality.md for the pre-render checklist.
Color Palettes
| Palette | Background | Primary | Secondary | Accent | Use case |
|---|
| Classic 3B1B | #1C1C1C | #58C4DD (BLUE) | #83C167 (GREEN) | #FFFF00 (YELLOW) | General math/CS |
| Warm academic | #2D2B55 | #FF6B6B | #FFD93D | #6BCB77 | Approachable |
| Neon tech | #0A0A0A | #00F5FF | #FF00FF | #39FF14 | Systems, architecture |
| Monochrome | #1A1A2E | #EAEAEA | #888888 | #FFFFFF | Minimalist |
Animation Speed
| Context | run_time | self.wait() after |
|---|
| Title/intro appear | 1.5s | 1.0s |
| Key equation reveal | 2.0s | 2.0s |
| Transform/morph | 1.5s | 1.5s |
| Supporting label | 0.8s | 0.5s |
| FadeOut cleanup | 0.5s | 0.3s |
| "Aha moment" reveal | 2.5s | 3.0s |
Typography Scale
| Role | Font size | Usage |
|---|
| Title | 48 | Scene titles, opening text |
| Heading | 36 | Section headers within a scene |
| Body | 30 | Explanatory text |
| Label | 24 | Annotations, axis labels |
| Caption | 20 | Subtitles, fine print |
Fonts: Use monospace fonts for all text to avoid kerning issues. Minimum font_size=18 for readability.
MONO = "Menlo"
Text("Fourier Series", font_size=48, font=MONO, weight=BOLD)
Text("n=1: sin(x)", font_size=20, font=MONO)
MathTex(r"\nabla L")
Per-Scene Variation
Avoid identical configs. For each scene, vary:
- Dominant color from the palette.
- Layout (don't always center).
- Animation entry (Write, FadeIn, GrowFromCenter, Create).
- Visual weight (dense vs sparse).
Performance Targets
| Quality | Resolution | FPS | Speed |
|---|
-ql (draft) | 854x480 | 15 | 5-15s/scene |
-qm (medium) | 1280x720 | 30 | 15-60s/scene |
-qh (production) | 1920x1080 | 60 | 30-120s/scene |
Pitfalls
- LaTeX escape errors: Always use raw strings (
r"...") for MathTex. Backslashes in regular strings will be interpreted as Python escape sequences and cause render failures.
- Text overlap: Failing to
FadeOut previous mobjects before adding new ones causes visual clutter. Always clean up with self.play(FadeOut(Group(*self.mobjects))) at scene end.
- Missing
self.wait(): Omitting pauses after key reveals makes animations feel rushed. A 2-second pause after a key reveal is essential.
- Manim CE v0.15 or earlier: Known security vulnerabilities and compatibility issues with recent Python versions. Always use v0.22+.
- Online LaTeX rendering services: May introduce security risks or require additional authentication. Prefer local LaTeX installations.
- Kerning issues with non-monospace fonts: Use monospace fonts (
MONO = "Menlo") for all Text objects to avoid inconsistent character spacing.
- Mobject order errors: Adding mobjects in the wrong order causes z-order issues. Add mobjects before animating them.
- Edge text clipping: Using
buff < 0.5 with to_edge() can clip text off-screen. Always use buff >= 0.5.
- Writing over text: Using
self.play(Write(new_text)) over existing text causes overlap. Use ReplacementTransform instead.
- Missing background color: Not setting
self.camera.background_color in every scene leads to inconsistent visuals across the final video.
- Windows path issues: On Windows, ffmpeg concat file paths use forward slashes inside the concat list. Ensure
concat.txt uses file 'media/videos/script/480p15/SceneName.mp4' format with single quotes.
Verification
Related Skills
references/animations.md: Core animations, rate functions, .animate syntax.
references/mobjects.md: Text, shapes, VGroup, positioning.
references/visual-design.md: Opacity layering, layout templates.
references/equations.md: LaTeX, TransformMatchingTex.
references/graphs-and-data.md: Axes, plotting, BarChart.
references/camera-and-3d.md: MovingCameraScene, ThreeDScene.
references/scene-planning.md: Narrative arcs, planning template.
references/rendering.md: CLI reference, ffmpeg, voiceover.
references/troubleshooting.md: LaTeX and animation errors.
references/animation-design-thinking.md: Pacing and narration sync.
references/updaters-and-trackers.md: ValueTracker, add_updater.
references/paper-explainer.md: Research paper workflow.
references/decorations.md: SurroundingRectangle, Brace, arrows.
references/production-quality.md: Pre-render checklists.