بنقرة واحدة
unity-create-project
Use when creating a new minimal Unity project.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Use when creating a new minimal Unity project.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Use when interacting with a running Unity Editor instance — sending commands, checking editor connection status, installing the Pipeline package, or evaluating C# expressions in the editor.
Use when installing, uninstalling, or upgrading Unity editors, adding or listing modules, or browsing available Unity releases.
Use for general Unity CLI operations — list or open projects, list installed editors, read CLI logs, or any other Unity CLI task not covered by a more specific skill (unity-cli-install, unity-cli-build, unity-cli-pipeline).
Use when creating or editing Unity Shader Graph assets programmatically (Unity 6.5+) — authoring custom nodes from HLSL via the Shader Function Reflection API, generating .shadergraph files, or wiring nodes by editing the graph JSON.
Use when reading the Unity Editor Console (log/warning/error entries) or detecting compile errors (C#/Burst, shader, compute shader) from a connected editor via the Pipeline package.
Operational style guide for Jujutsu (jj) VCS. Use when working with version control in a project that has a .jj directory.
| name | unity-create-project |
| description | Use when creating a new minimal Unity project. |
| allowed-tools | ["Bash"] |
Use this when asked to create an empty project.
The unity CLI recognizes a directory as a Unity project when it contains the following:
Assets directoryProjectSettings/ProjectVersion.txt file (may be empty)mkdir -p MyProject/Assets MyProject/ProjectSettings
touch MyProject/ProjectSettings/ProjectVersion.txt
The github.com/keijiro/UnityProjectTemplate repository provides the following minimal templates as subdirectories:
Use one of these templates when asked to create a new Unity project that fits one of these categories. To instantiate a template, clone the repository into a temporary directory, move the desired subdirectory to the destination, then delete the temporary directory.
tmp=$(mktemp -d)
git clone --depth 1 https://github.com/keijiro/UnityProjectTemplate "$tmp"
mv "$tmp/URP" MyProject
rm -rf "$tmp"