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game-netcode-and-multiplayer

النجوم٠
التفرعات٠
آخر تحديث١٥ يونيو ٢٠٢٦ في ١٢:٤٧

Netcode and multiplayer DESIGN for the Arcade crown (The Netweaver). Selects the network model (rollback / lockstep / client-prediction+server-reconciliation / snapshot-interpolation), draws server-authority boundaries, plans lag compensation, interest management, and host migration, and specifies determinism for RTS lockstep. Produces a netcode_model spec — never engine code (that ships as a DEV_TASK to engineering game-netcode-team). Ties to the server-authority-fairplay rubric and The Sentinel venom gate. Read before any online: true feature.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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