| name | addons-panels |
| description | Use when a Blender task involves add-ons, panels, properties, operators, UI. Part of the Blender reference router; covers add-ons, UI panels, properties, and operator-driven UI integration. |
Blender Add-ons, Panels, and Properties Reference
Faithful, original-prose reference for add-ons, UI panels, properties, and operator-driven UI integration. Identifiers (operator names, bpy paths, enum
values, shortcuts, numbers) are preserved verbatim. One subject per file across 15 reference files.
When to use this
Use this sub-skill when the task involves add-ons, panels, properties, operators, UI. It applies even when "Blender" is not named but
a .blend file, bpy, or a relevant operator/shortcut is in play.
Workflow
- Open
references/INDEX.md (or references/topics.json) and pick the one file that matches — the INDEX "Covers" column lists the subjects in each file.
- Read only that file; open another only if the task spans subjects. Grep across files when a subject may be split:
rg -n "PATTERN" references/*.md.
- Treat every operator name,
bpy path, enum value, shortcut, and number as an exact reference fact — never invent or paraphrase identifiers.
Gotchas
Recurring failure modes and what to do instead live in the sibling GOTCHA.md.
References
All depth lives in references/ — start at references/INDEX.md, with metadata in
references/topics.json. One subject per file.
Verification
python "$env:DEVROOT\SKILLS\skills\skill-drafting\scripts\validate_skill_package.py" "$env:DEVROOT\SKILLS\skills\blender\addons-panels"