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smbw-logic

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آخر تحديث١٥ يوليو ٢٠٢٦ في ٠١:٣٢

Edit and reason about the SMBW Archipelago apworld LOGIC — the item/location/ region data tables and access rules that AP fill uses to place items and prove a seed beatable. Use when changing a region gate or location `requires`, wiring badge/seed/power-up gating, adding a check, touching Rules.py / Regions.py / Options.py / DataValidation.py or data/{items,locations,regions,game}.json, reconciling against the community logic PDF, debugging a generation failure (FillError) or "why was item X placed so late / can I even reach it" softlock, or running the generation + beatability tests. Bundles the logic-reconciliation record and the progression-wall softlock rule. Triggers: "add a region gate", "edit the logic", "regions.json", "locations.json", "why placed in W6", "softlock", "FillError", "is this beatable", "badge gating", "logic PDF", "DataValidation", "Wonder Seed count gate".

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

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2 ملفات
SKILL.md
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