Use when the /systems-design mode is active. 9-phase structured design methodology -- problem framing, system classification, constraints, candidate architectures, tradeoff analysis, risk review, refinement, migration planning, and documentation. Governs…
Use when the /systems-design-review mode is active. 7-step design review methodology -- understand the design, classify the system, evaluate against codebase, adversarial analysis, tradeoff validation, synthesis, and action items. Governs conversation flow,…
Adversarial review of a system design from 6 critical perspectives -- SRE, security, staff engineer, finance, operator, and developer advocate. Produces a unified risk assessment. Use for INTERACTIVE on-demand reviews during a design conversation…
Domain patterns for Azure cloud architecture — compute selection, managed services, identity (Entra ID), networking, data platform, messaging, deployment, cost management, and operational patterns. Use when designing or evaluating a system deployed on…
Domain patterns for peer-to-peer system architecture — network topologies, NAT traversal, peer discovery, data distribution, consistency without central authority, identity and trust, and incentive mechanisms. Use when designing or evaluating a decentralized,…
Domain patterns for single-page application architecture — client-side routing, state management, rendering strategies, authentication, performance, and offline support. Use when designing or evaluating a browser-based SPA, progressive web app, or rich…
Domain-Driven Design as a lens for system architecture — bounded contexts, aggregates, ubiquitous language, context mapping, domain events, and strategic vs tactical patterns. Use when modeling complex business domains, defining service boundaries, or…
The Unix/Linux design philosophy as a lens for system design — mechanism vs policy, composability, small tools, text streams, convention over configuration, and the principle of least surprise. Use when evaluating designs for composability, simplicity, or…
Object-oriented design principles as a lens for system architecture — SOLID, composition over inheritance, the actor model, design patterns (and when they're wrong), encapsulation, polymorphism, and responsibility-driven design. Use when evaluating code…
Domain patterns for data pipeline architecture — batch processing, stream processing, ETL/ELT, DAG scheduling, data quality, schema evolution, backfill strategies, and failure modes. Use when designing or evaluating data pipelines, ETL systems, or streaming…
Foundational patterns for distributed systems — consensus, consistency models, replication, partitioning, clock synchronization, distributed transactions, and failure modes. Use when designing or evaluating any system that spans multiple nodes, processes, or…
Domain patterns for edge computing and offline-first systems — sync protocols, conflict resolution under partition, local-first architecture, constrained resources, intermittent connectivity, and failure modes. Use when designing or evaluating mobile apps,…
Domain patterns for enterprise integration — legacy modernization, strangler fig, anti-corruption layers, API gateways, canonical data models, event-carried state transfer, and failure modes. Use when designing or evaluating integration between existing…
Domain patterns for ML/AI serving and training systems — model serving, feature stores, training pipelines, experiment tracking, A/B testing, GPU scheduling, and failure modes. Use when designing or evaluating machine learning infrastructure, model serving…
Domain patterns for multi-tenant SaaS platforms — tenant isolation models, data partitioning, noisy neighbor mitigation, per-tenant configuration, billing metering, and failure modes. Use when designing or evaluating SaaS products that serve multiple…
Domain patterns for real-time and collaborative systems — persistent connections, state synchronization, conflict resolution, presence, fan-out, and failure modes. Use when designing or evaluating chat systems, collaborative editors, live dashboards, gaming…
Domain patterns for workflow orchestration systems — long-running processes, state machines, saga coordination, human-in-the-loop gates, retry and timeout hierarchies, and failure modes. Use when designing or evaluating workflow engines, job orchestrators, or…
Domain patterns for event-driven and message-based systems — pub/sub, event sourcing, CQRS, sagas, delivery guarantees, schema evolution, and failure modes. Use when designing or evaluating systems built around events, messages, or asynchronous workflows.
Domain patterns for web service architecture — API design (REST/GraphQL/gRPC), scaling, data layer, observability, failure modes, and anti-patterns. Use when designing or evaluating a web service, API, or request/response system.
Catalog of reusable architectural primitives — boundaries, contracts, state machines, queues, caches, consistency models, and more. For each: what it is, when it's right, when it's WRONG. Use when selecting patterns for a design or evaluating whether a…
Structured tradeoff analysis methodology — the 8-dimension comparison frame, tradeoff matrix template, and common tradeoff patterns. Use when evaluating design alternatives, comparing technology choices, or when the answer is 'it depends.'
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