بنقرة واحدة
react-animation
ReactBits animations for Remotion - curated for aesthetic excellence in video production
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
ReactBits animations for Remotion - curated for aesthetic excellence in video production
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
| name | react-animation |
| description | ReactBits animations for Remotion - curated for aesthetic excellence in video production |
| metadata | {"tags":"react-animation, reactbits, remotion, animation, video, effects, text, backgrounds, motion-graphics"} |
Use this skill when creating Remotion video compositions that need aesthetically refined visual effects. Components are curated for motion graphics excellence, categorized by visual style.
npx shadcn@latest add https://reactbits.dev/r/<Component>-TS-CSS
Components organized by visual style. Avoid mixing more than 2 styles in one video.
Smooth, cinematic, refined. Best for luxury brands, emotional storytelling.
| Component | Install | Aesthetic |
|---|---|---|
| BlurText | npx shadcn add https://reactbits.dev/r/BlurText-TS-CSS | Blur-to-clear cinematic reveal |
| Component | Install | Aesthetic |
|---|---|---|
| Aurora | npx shadcn add https://reactbits.dev/r/Aurora-TS-CSS | Flowing northern lights |
| Silk | npx shadcn add https://reactbits.dev/r/Silk-TS-CSS | Minimalist fabric waves |
| Grainient | npx shadcn add https://reactbits.dev/r/Grainient-TS-CSS | Grainy artistic gradients |
| Component | Install | Aesthetic |
|---|---|---|
| Ribbons | npx shadcn add https://reactbits.dev/r/Ribbons-TS-CSS | Flowing silk ribbons |
| ShapeBlur | npx shadcn add https://reactbits.dev/r/ShapeBlur-TS-CSS | Soft abstract geometry |
Usage Pattern:
const ElegantScene: React.FC = () => {
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
return (
<AbsoluteFill>
<Aurora time={frame / fps} colorStops={['#3A29FF', '#FF94B4', '#FF3232']} />
<BlurText text="Elegant Title" startFrame={15} />
</AbsoluteFill>
);
};
Cutting-edge, dynamic, futuristic. Best for tech products, startups, innovation.
| Component | Install | Aesthetic |
|---|---|---|
| GlitchText | npx shadcn add https://reactbits.dev/r/GlitchText-TS-CSS | Digital glitch artifacts |
| GradientText | npx shadcn add https://reactbits.dev/r/GradientText-TS-CSS | Flowing gradient sweep |
| Component | Install | Aesthetic | Disable Mouse |
|---|---|---|---|
| Iridescence | npx shadcn add https://reactbits.dev/r/Iridescence-TS-CSS | Rainbow oil-slick | mouseReact={false} |
| LiquidChrome | npx shadcn add https://reactbits.dev/r/LiquidChrome-TS-CSS | Liquid metal surface | interactive={false} |
| Particles | npx shadcn add https://reactbits.dev/r/Particles-TS-CSS | Floating data points | moveParticlesOnHover={false} |
| Component | Install | Aesthetic |
|---|---|---|
| MetaBalls | npx shadcn add https://reactbits.dev/r/MetaBalls-TS-CSS | Organic liquid fusion |
| Antigravity | npx shadcn add https://reactbits.dev/r/Antigravity-TS-CSS | Ethereal particle field |
Usage Pattern:
const TechScene: React.FC = () => (
<AbsoluteFill style={{ background: '#000' }}>
<Iridescence mouseReact={false} color={[0.3, 0.1, 0.8]} speed={1} />
<GlitchText speed={0.5} enableShadows enableOnHover={false}>
FUTURE IS NOW
</GlitchText>
</AbsoluteFill>
);
Metallic, refined, sophisticated. Best for luxury goods, finance, high-end services.
| Component | Install | Aesthetic |
|---|---|---|
| ShinyText | npx shadcn add https://reactbits.dev/r/ShinyText-TS-CSS | Metallic sheen sweep |
| Component | Install | Aesthetic |
|---|---|---|
| Silk | npx shadcn add https://reactbits.dev/r/Silk-TS-CSS | Premium fabric texture |
| Component | Install | Aesthetic |
|---|---|---|
| StarBorder | npx shadcn add https://reactbits.dev/r/StarBorder-TS-CSS | Animated gradient border |
Usage Pattern:
const LuxuryScene: React.FC = () => (
<AbsoluteFill style={{ background: '#0a0a0a' }}>
<Silk speed={0.5} color="#1a1a2e" />
<StarBorder color="#gold" speed="4s">
<ShinyText text="PREMIUM" color="#c9b037" shineColor="#fff" />
</StarBorder>
</AbsoluteFill>
);
Nostalgic, digital, lo-fi. Best for gaming, retro tech, vaporwave aesthetics.
| Component | Install | Aesthetic |
|---|---|---|
| TextType | npx shadcn add https://reactbits.dev/r/TextType-TS-CSS | Terminal typewriter |
| DecryptedText | npx shadcn add https://reactbits.dev/r/DecryptedText-TS-CSS | Data decryption effect |
| Component | Install | Aesthetic |
|---|---|---|
| PixelTransition | npx shadcn add https://reactbits.dev/r/PixelTransition-TS-CSS | Pixel grid dissolve |
| Component | Install | Aesthetic |
|---|---|---|
| LetterGlitch | npx shadcn add https://reactbits.dev/r/LetterGlitch-TS-CSS | Matrix code rain |
| Dither | npx shadcn add https://reactbits.dev/r/Dither-TS-CSS | Retro dithering |
| FaultyTerminal | npx shadcn add https://reactbits.dev/r/FaultyTerminal-TS-CSS | CRT monitor effect |
Usage Pattern:
const RetroScene: React.FC = () => (
<AbsoluteFill style={{ background: '#000' }}>
<LetterGlitch glitchSpeed={100} glitchColors={['#0f0', '#00ff41']} />
<GlitchText>SYSTEM OVERRIDE</GlitchText>
</AbsoluteFill>
);
High-impact, dynamic, powerful. Best for action, sports, announcements.
| Component | Install | Aesthetic | Disable Mouse |
|---|---|---|---|
| Lightning | npx shadcn add https://reactbits.dev/r/Lightning-TS-CSS | Electric storm | None |
| Beams | npx shadcn add https://reactbits.dev/r/Beams-TS-CSS | Volumetric light columns | None |
| LightRays | npx shadcn add https://reactbits.dev/r/LightRays-TS-CSS | God rays, dramatic | followMouse={false} |
Usage Pattern:
const DramaticScene: React.FC = () => (
<AbsoluteFill>
<Lightning hue={45} intensity={0.8} speed={2} />
<BlurText text="THUNDER STRIKE" />
</AbsoluteFill>
);
Experimental, artistic, unique. Best for creative projects, music videos.
| Component | Install | Aesthetic |
|---|---|---|
| DecryptedText | npx shadcn add https://reactbits.dev/r/DecryptedText-TS-CSS | Cryptic reveal |
| Component | Install | Aesthetic | Disable Mouse |
|---|---|---|---|
| Plasma | npx shadcn add https://reactbits.dev/r/Plasma-TS-CSS | Organic flowing colors | mouseInteractive={false} |
| Prism | npx shadcn add https://reactbits.dev/r/Prism-TS-CSS | Light refraction | animationType='rotate' |
Enhance any scene.
| Component | Install | Purpose |
|---|---|---|
| Noise | npx shadcn add https://reactbits.dev/r/Noise-TS-CSS | Film grain texture overlay |
Usage Pattern:
const SceneWithGrain: React.FC = () => {
const frame = useCurrentFrame();
const { width, height } = useVideoConfig();
const canvasRef = useRef<HTMLCanvasElement>(null);
useEffect(() => {
const ctx = canvasRef.current?.getContext('2d');
if (!ctx || frame % 2 !== 0) return;
const imageData = ctx.createImageData(width, height);
for (let i = 0; i < imageData.data.length; i += 4) {
const seed = frame * 100000 + i / 4;
const val = Math.floor((Math.sin(seed) * 10000 % 1) * 255);
imageData.data[i] = imageData.data[i + 1] = imageData.data[i + 2] = val;
imageData.data[i + 3] = 15;
}
ctx.putImageData(imageData, 0, 0);
}, [frame]);
return (
<>
<YourScene />
<canvas ref={canvasRef} style={{ position: 'absolute', inset: 0, pointerEvents: 'none' }} />
</>
);
};
Replace all time-driven animations with useCurrentFrame():
import { useCurrentFrame, useVideoConfig, interpolate, Easing } from 'remotion';
// Before: time accumulation
// After: deterministic from frame
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const progress = interpolate(frame, [0, 30], [0, 1], {
easing: Easing.out(Easing.cubic),
extrapolateLeft: 'clamp',
extrapolateRight: 'clamp',
});
Ensure deterministic rendering:
function seededRandom(seed: number): number {
const x = Math.sin(seed) * 10000;
return x - Math.floor(x);
}
const rand = seededRandom(frame * 1000 + index);
For WebGL/OGL components:
// Time uniform
uniforms.iTime.value = frame / fps;
// Scripted mouse path (optional)
uniforms.iMouse.value.set(
0.5 + 0.3 * Math.sin(frame / fps),
0.5 + 0.2 * Math.cos(frame / fps * 0.7)
);
DO:
DON'T:
BlurText, GlitchText, GradientText, ShinyText, DecryptedText, TextType
Aurora, Silk, Grainient, Lightning, Iridescence, LiquidChrome, Particles, Galaxy, Plasma, LetterGlitch, Beams, LightRays, Dither, FaultyTerminal, DarkVeil, PixelSnow, Balatro, Prism
MetaBalls, Ribbons, ShapeBlur, Antigravity, StarBorder, PixelTransition
Noise
Why these were removed:
| Project Type | Text | Background | Effect | Mood |
|---|---|---|---|---|
| Luxury Brand | ShinyText | Silk | StarBorder | Premium |
| Tech Startup | GradientText | Iridescence | - | Innovative |
| Creative Studio | BlurText | Aurora | Ribbons | Artistic |
| Gaming | GlitchText | LetterGlitch | PixelTransition | Edgy |
| Documentary | BlurText | Grainient | Noise | Cinematic |
| Event Promo | DecryptedText | Lightning | - | Energetic |
Turn ideas into fully formed designs and specs through natural collaborative dialogue. Use when planning new features, designing architecture, or making significant changes to the codebase.
Guided feature development with codebase understanding and architecture focus. Use for implementing features systematically: explore → clarify → design → implement → test → review.
Execute implementation tasks from design documents using markdown checkboxes. Use when (1) implementing features from feature-analyzer output, (2) resuming interrupted work, (3) batch executing tasks. Triggers on 'start implementation', 'run tasks', 'resume'.
AI-Native Issue-Driven development workflow. From GitHub Issue to merged PR: parse issue, explore codebase, design technical plan, execute with agent team, create PR, and cleanup. Use when a user wants to implement a GitHub Issue end-to-end: `/issue-flow #123` or `/issue-flow` to pick from open issues.
Analyze product screenshots to extract feature lists and generate development task checklists. Use when: (1) Analyzing competitor product screenshots for feature extraction, (2) Generating PRD/task lists from UI designs, (3) Batch analyzing multiple app screens, (4) Conducting competitive analysis from visual references.
Generate article cover images with 5 dimensions (type, palette, rendering, text, mood). Supports cinematic (2.35:1), widescreen (16:9), and square (1:1) aspects. Use when user asks to 'generate cover image', 'create article cover', or 'make cover'.