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sglang-diffusion-performance
Use when choosing the fastest SGLang Diffusion flags for a model, GPU, and VRAM budget.
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Use when choosing the fastest SGLang Diffusion flags for a model, GPU, and VRAM budget.
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Guide to SGLang CI workflow orchestration — stage ordering, fast-fail, gating, partitioning, execution modes, and debugging CI failures. Use when modifying CI workflows, adding stages, debugging CI pipeline issues, or understanding how tests are dispatched and gated across stages.
Use when adding a new diffusion model or Diffusers pipeline to SGLang.
Use when optimizing an existing SGLang diffusion kernel with AKO4ALL, including AKO4ALL repo hygiene, custom microbench setup, ncu-guided iteration, and end-to-end denoise validation. Also use when a sibling AKO4ALL repo must be cloned or refreshed before starting kernel tuning work.
Use when benchmarking denoise latency or profiling a diffusion bottleneck in SGLang.
Use when quantizing a diffusion DiT with NVIDIA ModelOpt and making the resulting FP8 or NVFP4 checkpoint loadable, verifiable, and benchmarkable in SGLang Diffusion.
| name | sglang-diffusion-performance |
| description | Use when choosing the fastest SGLang Diffusion flags for a model, GPU, and VRAM budget. |
Use this skill when the user wants the fastest command line, lower VRAM, or the right performance flags for a specific model and GPU setup.
Before running any sglang generate command below inside the diffusion container:
python/sglang/multimodal_gen/.claude/skills/sglang-diffusion-benchmark-profile/scripts/diffusion_skill_env.py to derive the repo root, verify write access, and choose idle GPU(s)HF_TOKEN first when the selected model lives in a gated Hugging Face repo such as black-forest-labs/FLUX.*FLASHINFER_DISABLE_VERSION_CHECK=1cd to the repo root resolved from sglang.__file__Performance numbers are useful only when the intended backend actually ran.
Falling back to diffusers backend, Using diffusers backend, or Loaded diffusers pipeline as invalid for native SGLang performance tuning.--backend diffusers only for an explicit diffusers baseline. For native recipes, leave the default backend or pin --backend sglang.--num-gpus, --ulysses-degree, --ring-degree, and --enable-cfg-parallel explicitly.Reference: SGLang-Diffusion Advanced Optimizations Blog
These options are intended to preserve output quality. In practice, some paths (most notably torch.compile) can still introduce small floating-point drift, so validate on your target model when numerical parity matters.
| Option | CLI Flag / Env Var | What It Does | Speedup | Limitations / Notes |
|---|---|---|---|---|
| torch.compile | --enable-torch-compile | Applies torch.compile to the DiT forward pass, fusing ops and reducing kernel launch overhead. | ~1.2–1.5x on denoising | First request is slow (compilation). May cause minor precision drifts due to PyTorch issue #145213. Pair with --warmup for best results. |
| Warmup | --warmup | Runs dummy forward passes to warm up CUDA caches, JIT, and torch.compile. Eliminates cold-start penalty. | Removes first-request latency spike | Adds startup time. Without --warmup-resolutions, warmup happens on first request. |
| Warmup Resolutions | --warmup-resolutions 256x256 720x720 | Pre-compiles and warms up specific resolutions at server startup (instead of lazily on first request). | Faster first request per resolution | Each resolution adds to startup time. Serving mode only; useful when you know your target resolutions in advance. |
| Multi-GPU (SP) | --num-gpus N --ulysses-degree N | Sequence parallelism across GPUs. Shards sequence tokens (not frames) to minimize padding. | Near-linear scaling with N GPUs | Requires NCCL; inter-GPU bandwidth matters. ulysses_degree * ring_degree = sp_degree. For Wan2.2 video, start by benchmarking pure Ulysses before assuming a mixed Ulysses/Ring layout is fastest. |
| CFG Parallel | --enable-cfg-parallel | Runs conditional and unconditional CFG branches in parallel across GPUs. For CFG models on multi-GPU, benchmark this against pure Ulysses on your topology instead of assuming one always wins. | Often faster than pure SP for CFG models | Requires num_gpus >= 2. Halves the Ulysses group size (e.g. 8 GPU → two 4-GPU groups). Only for models that use CFG. Nightly coverage configs may intentionally use smaller Ulysses groups to keep ring behavior exercised; that does not automatically make them the lowest-latency choice. |
| Layerwise Offload | --dit-layerwise-offload | Async layer-by-layer H2D prefetch with compute overlap. Only ~2 DiT layers reside on GPU at a time, dramatically reducing VRAM. For some video models the copy stream can be almost fully hidden behind compute. | Saves VRAM (40 GB → ~11 GB for Wan A14B); can be near-zero speed cost on the right workload | Enabled by default for Wan/MOVA video models. Incompatible with Cache-DiT. For image models or highly parallelized setups (many GPUs, small per-GPU compute), the copy stream may not be fully hidden and can cause slowdown. |
| Offload Prefetch Size | --dit-offload-prefetch-size F | Fine-grained control over layerwise offload: how many layers to prefetch ahead. 0.0 = 1 layer (min VRAM), 0.1 = 10% of layers, ≥1 = absolute layer count. | Tune for cases where default offload has copy stream interference (e.g. image models). 0.05–0.1 is a good starting point. | Values ≥ 0.5 approach no-offload VRAM with worse performance. Use lower values when copy overlap is weak; disable offload when memory allows and latency dominates. |
| FSDP Inference | --use-fsdp-inference | Uses PyTorch FSDP to shard model weights across GPUs with prefetch. Low latency, low VRAM. | Reduces per-GPU VRAM | Mutually exclusive with --dit-layerwise-offload. More overhead than SP on high-bandwidth interconnects. |
| CPU Offload (components) | --text-encoder-cpu-offload, --image-encoder-cpu-offload, --vae-cpu-offload, --dit-cpu-offload | Offloads specific pipeline components to CPU when not in use. | Reduces peak VRAM | Adds H2D transfer latency when the component is needed. Auto-enabled for low-VRAM GPUs (<30 GB). Tip: after the first request completes, the console prints a peak VRAM analysis with suggestions on which offload flags can be safely disabled — look for the "Components that could stay resident" log line. |
| Pin CPU Memory | --pin-cpu-memory | Uses pinned (page-locked) memory for CPU offload transfers. | Faster H2D transfers | Slightly higher host memory usage. Enabled by default; disable only as workaround for CUDA errors. |
| Attention Backend (lossless) | --attention-backend fa | Selects a lossless attention kernel for SGLang-native pipelines: fa (FlashAttention 2/3/4 alias) or torch_sdpa. | FA is usually faster than SDPA on long sequences | FA requires compatible GPU (Ampere+). For --backend diffusers, valid backend names differ; use the names documented in docs/diffusion/performance/attention_backends.md. |
| Parallel Folding | (automatic when SP > 1) | Reuses the SP process group as TP for the T5 text encoder, so text encoding is parallelized "for free". | Faster text encoding on multi-GPU | Automatic; no user action needed. Only applies to T5-based pipelines. |
These options trade output quality for speed or VRAM savings. Results will differ from the baseline.
| Option | CLI Flag / Env Var | What It Does | Speedup | Quality Impact / Limitations |
|---|---|---|---|---|
| Approximate Attention | --attention-backend sage_attn / sage_attn_3 / sliding_tile_attn / video_sparse_attn / sparse_video_gen_2_attn / vmoba_attn / sla_attn / sage_sla_attn | Replaces exact attention with approximate or sparse variants. sage_attn: INT8/FP8 quantized Q·K; sliding_tile_attn: spatial-temporal tile skipping; others: model-specific sparse patterns. | ~1.5–2x on attention (varies by backend) | Quality degradation varies by backend and model. sage_attn is the most general; sparse backends (sliding_tile_attn, video_sparse_attn, etc.) are video-model-specific and may require config files (e.g. --mask-strategy-file-path for STA). Requires corresponding packages installed. |
| Cache-DiT | SGLANG_CACHE_DIT_ENABLED=true + --cache-dit-config <path> | Caches intermediate residuals across denoising steps and skips redundant computations via a Selective Computation Mask (SCM). | ~1.5–2x on supported models | Quality depends on SCM config. Incompatible with --dit-layerwise-offload. Requires correct per-model config YAML. |
| Quantized Models (Nunchaku / SVDQuant) | --enable-svdquant --transformer-weights-path <path> + optional --quantization-precision int4|nvfp4, --quantization-rank 32 | W4A4-style quantization via Nunchaku. Reduces DiT weight memory by ~4x. Precision/rank can be auto-inferred from weight filename or set explicitly. | ~1.5–2x compute speedup | Lossy quantization; quality depends on rank and precision. Requires pre-quantized weights. Ampere (SM8x) or SM12x only (no Hopper SM90). Higher rank = better quality but more memory. |
| Pre-quantized Transformer Override | --transformer-path <dir-or-repo> / --transformer-weights-path <path> | Load a quantized transformer component or raw transformer weights. For converted ModelOpt FP8/NVFP4 directories, prefer --transformer-path; use --transformer-weights-path for weight-only artifacts the model loader expects. | ~1.3–1.5x compute (dtype dependent) | Requires a validated quantized transformer override, such as one produced by the ModelOpt helper tools. Quality is usually slightly worse than BF16 and depends on the format, fallback layers, and calibration scope. |
| Component Precision Override | --dit-precision fp16, --vae-precision fp16|bf16 | On-the-fly dtype conversion for individual components. E.g. convert a BF16 model to FP16 at load time, or run VAE in BF16 instead of FP32. | Reduces memory; FP16 can be faster on some GPUs | May affect numerical stability. VAE is FP32 by default for accuracy; lowering it is lossy. DiT defaults to BF16. |
| Fewer Inference Steps | --num-inference-steps N (sampling param) | Reduces the number of denoising steps. Fewer steps = faster. | Linear speedup | Quality degrades with too few steps. Model-dependent optimal range. |
sglang generate --model-path Wan-AI/Wan2.2-T2V-A14B-Diffusers \
--num-gpus 8 --enable-cfg-parallel --ulysses-degree 4 \
--enable-torch-compile --warmup \
--text-encoder-cpu-offload true \
--prompt "..." --save-output
Note: --dit-layerwise-offload is enabled by default for Wan/MOVA video models and is often a good default, but still benchmark it on your exact workload if latency matters.
For Wan2.2 specifically:
--enable-cfg-parallel --ulysses-degree=2 to keep CFG and ring behavior covered--ulysses-degree=4 --ring-degree=1 on 4 GPUs--ulysses-degree=8 against --enable-cfg-parallel --ulysses-degree=4sglang generate --model-path Lightricks/LTX-2 \
--pipeline-class-name LTX2TwoStagePipeline \
--prompt "A beautiful sunset over the ocean" \
--negative-prompt "shaky, glitchy, low quality, worst quality, deformed, distorted, disfigured, motion smear, motion artifacts, fused fingers, bad anatomy, weird hand, ugly, transition, static." \
--width 1536 --height 1024 \
--num-frames 121 --fps 24 \
--seed 1234 --num-gpus 1 \
--enable-torch-compile --warmup --save-output
Note: this generate recipe is aligned with the nightly comparison case ltx2_twostage_t2v. LTX2TwoStagePipeline is a native path and auto-resolves the spatial upsampler plus distilled LoRA from the same model snapshot unless you override them.
sglang generate --model-path Lightricks/LTX-2.3 \
--prompt "A beautiful sunset over the ocean" \
--negative-prompt "shaky, glitchy, low quality, worst quality, deformed, distorted, disfigured, motion smear, motion artifacts, fused fingers, bad anatomy, weird hand, ugly, transition, static." \
--width 768 --height 512 \
--num-frames 121 --fps 24 \
--num-inference-steps 30 --guidance-scale 3.0 \
--seed 1234 --num-gpus 2 \
--enable-torch-compile --warmup --save-output
Note: use this as the native LTX2Pipeline baseline for LTX-2.3. It keeps the validated one-stage resolution and explicit LTX-2.3 sampling defaults, and matches the ltx23-one-stage benchmark preset in sglang-diffusion-benchmark-profile.
sglang generate --model-path Lightricks/LTX-2.3 \
--pipeline-class-name LTX2TwoStagePipeline \
--prompt "A beautiful sunset over the ocean" \
--negative-prompt "shaky, glitchy, low quality, worst quality, deformed, distorted, disfigured, motion smear, motion artifacts, fused fingers, bad anatomy, weird hand, ugly, transition, static." \
--width 1536 --height 1024 \
--num-frames 121 --fps 24 \
--num-inference-steps 30 --guidance-scale 3.0 \
--seed 1234 --num-gpus 2 \
--enable-torch-compile --warmup --save-output
Note: this is the recommended benchmark command for the LTX-2.3 two-stage path. It uses the native LTX2TwoStagePipeline and matches the ltx23-two-stage benchmark preset in sglang-diffusion-benchmark-profile.
sglang generate --model-path <IMAGE_MODEL> \
--enable-torch-compile --warmup \
--dit-layerwise-offload false \
--prompt "..." --save-output
Note: for image models, per-layer compute is smaller, so layerwise offload may not fully hide H2D transfer. Disable it if VRAM allows.
sglang generate --model-path <MODEL> \
--enable-torch-compile --warmup \
--dit-layerwise-offload --dit-offload-prefetch-size 0.1 \
--text-encoder-cpu-offload true --vae-cpu-offload true \
--prompt "..." --save-output
SGLANG_CACHE_DIT_ENABLED=true sglang generate --model-path <MODEL> \
--attention-backend sage_attn \
--cache-dit-config <config.yaml> \
--enable-torch-compile --warmup \
--dit-layerwise-offload false \
--prompt "..." --save-output
--warmup and look for the line ending with (with warmup excluded) for accurate timing.--perf-dump-path result.json to save structured metrics, then compare with python python/sglang/multimodal_gen/benchmarks/compare_perf.py baseline.json result.json.--*-cpu-offload flags to disable.--backend sglang (default, auto-detected) enables all native optimizations (fused kernels, SP, etc.). --backend diffusers falls back to vanilla Diffusers pipelines but supports --cache-dit-config and diffusers attention backends.--width/--height on Wan2.2-I2V-A14B control the target area while preserving the condition-image aspect ratio.sglang-diffusion-benchmark-profile/existing-fast-paths.md. It covers Z-Image residual-form modulation, fused diffusion QK norm + RoPE, and existing multi-GPU overlap families such as Ulysses / USP and turbo-layer async all-to-all.to_qkv / to_added_qkv instead of separate to_q / to_k / to_v, so a split-QKV trace usually means the quantized path did not engage rather than a brand new fusion opportunity.sglang-diffusion-benchmark-profile to prove and classify a slowdown with perf dumps plus torch.profiler; hand concrete kernel work to sglang-diffusion-ako4all-kernel or another specialized optimization skill instead of expanding the benchmark skill.