Skip to main content

ck-frontend-design

Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.

معلومات المصدر

المستودع
phuc-nt/my-translator
آخر نشاط في المصدر
٩ مايو ٢٠٢٦ في ١٧:٠٤
لغة SKILL.md المكتشفة
الإنجليزية
النجوم
١٬٣٠٢
التفرعات
٤١٠

خيارات التثبيت

يُحدَّد Prompt الذي يراجع المصدر أولًا بشكل افتراضي. يمكنك التبديل إلى أمر مباشر أو تنزيل نسخة محلية.

مراجعة ملفات المصدر

اقرأ SKILL.md وأي ملفات مرافقة يعرضها SkillsMP قبل أن تقرر التثبيت.

مستكشف الملفات
29 ملفات

عرض SKILL.md

SKILL.md
تعليمات المصدر · معاينة للقراءة فقط
name
ck:frontend-design
description
Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.
license
Complete terms in LICENSE.txt
metadata
{"author":"claudekit","version":"1.0.0"}
Create distinctive, production-grade frontend interfaces. Implement real working code with exceptional aesthetic attention. ## Workflow Selection Choose workflow based on input type: | Input | Workflow | Reference | |-------|----------|-----------| | Screenshot | Replicate exactly | `./references/workflow-screenshot.md` | | Video | Replicate with animations | `./references/workflow-video.md` | | Screenshot/Video (describe only) | Document for devs | `./references/workflow-describe.md` | | 3D/WebGL request | Three.js immersive | `./references/workflow-3d.md` | | Quick task | Rapid implementation | `./references/workflow-quick.md` | | Complex/award-quality | Full immersive | `./references/workflow-immersive.md` | | Existing project upgrade | Redesign Audit | `./references/redesign-audit-checklist.md` | | From scratch | Design Thinking below | - | **All workflows**: Activate `ck:ui-ux-pro-max` skill FIRST for design intelligence. **Precedence:** When anti-slop rules (below) conflict with `ck:ui-ux-pro-max` recommendations (e.g., Inter font, AI Purple palette, Lucide-only icons), substitute with alternatives from `./references/anti-slop-rules.md` unless the user explicitly requested the conflicting choice. ## Screenshot/Video Replication (Quick Reference) 1. **Analyze** with `ck:ai-multimodal` skill - extract colors, fonts, spacing, effects 2. **Plan** with `ui-ux-designer` subagent - create phased implementation 3. **Implement** - match source precisely 4. **Verify** - compare to original 5. **Document** - update `./docs/design-guidelines.md` if approved See specific workflow files for detailed steps. ## Design Dials Three configurable parameters that drive design decisions. Set defaults at session start or let user override via chat: | Dial | Default | Range | Low (1-3) | High (8-10) | |------|---------|-------|-----------|-------------| | `DESIGN_VARIANCE` | 8 | 1-10 | Perfect symmetry, centered layouts, equal grids | Asymmetric, masonry, massive empty zones, fractional CSS Grid | | `MOTION_INTENSITY` | 6 | 1-10 | CSS hover/active states only | Framer Motion scroll reveals, spring physics, perpetual micro-animations | | `VISUAL_DENSITY` | 4 | 1-10 | Art gallery — huge whitespace, expensive/clean | Cockpit — tiny paddings, 1px dividers, monospace numbers everywhere | **Usage:** These values drive specific rules. At `DESIGN_VARIANCE > 4`, centered heroes are overused — force split-screen or left-aligned layouts. At `MOTION_INTENSITY > 5`, embed perpetual micro-animations. At `VISUAL_DENSITY > 7`, remove generic cards and use spacing/dividers. See `./references/bento-motion-engine.md` for dial-driven SaaS dashboard implementation. ## Design Thinking (From Scratch) Before coding, commit to a BOLD aesthetic direction: - **Purpose**: What problem does this interface solve? Who uses it? - **Tone**: Pick an extreme: brutally minimal, maximalist chaos, retro-futuristic, organic/natural, luxury/refined, playful/toy-like, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc. There are so many flavors to choose from. Use these for inspiration but design one that is true to the aesthetic direction. - **Constraints**: Technical requirements (framework, performance, accessibility). - **Differentiation**: What makes this UNFORGETTABLE? What's the one thing someone will remember? **CRITICAL**: Execute with precision. Bold maximalism and refined minimalism both work - intentionality is key. ## Aesthetics Guidelines - **Typography**: Avoid Arial/Inter; use distinctive, characterful fonts. Pair display + body fonts. - **Color**: Commit to cohesive palette. CSS variables. Dominant colors with sharp accents. - **Motion**: CSS-first, anime.js for complex (`./references/animejs.md`). Orchestrated page loads > scattered micro-interactions. - **Spatial**: Unexpected layouts. Asymmetry. Overlap. Negative space OR controlled density. - **Backgrounds**: Atmosphere over solid colors. Gradients, noise, patterns, shadows, grain. - **Assets**: Generate with `ck:ai-multimodal`, process with `ck:media-processing` ## Asset & Analysis References | Task | Reference | |------|-----------| | Generate assets | `./references/asset-generation.md` | | Analyze quality | `./references/visual-analysis-overview.md` | | Extract guidelines | `./references/design-extraction-overview.md` | | Optimization | `./references/technical-overview.md` | | Animations | `./references/animejs.md` | | Magic UI (80+ components) | `./references/magicui-components.md` | | Anti-slop forbidden patterns | `./references/anti-slop-rules.md` | | Redesign audit checklist | `./references/redesign-audit-checklist.md` | | Premium design patterns | `./references/premium-design-patterns.md` | | Performance guardrails | `./references/performance-guardrails.md` | | Bento motion engine (SaaS) | `./references/bento-motion-engine.md` | Quick start: `./references/ai-multimodal-overview.md` ## Anti-Patterns (AI Slop) Strongly prefer alternatives to these LLM defaults. Full rules: `./references/anti-slop-rules.md` **Typography** — Avoid Inter/Roboto/Arial. Prefer: `Geist`, `Outfit`, `Cabinet Grotesk`, `Satoshi` **Color** — Avoid AI purple/blue gradient aesthetic, pure `#000000`, oversaturated accents. Use neutral bases with a single considered accent. **Layout** — Avoid 3-column equal card feature rows, centered heroes at high variance, `h-screen`. Use asymmetric grids, split-screen, `min-h-[100dvh]`. **Content** — Avoid "John Doe", "Acme Corp", round numbers, AI copy clichés ("Elevate", "Seamless", "Unleash"). Use realistic names, organic data, plain specific language. **Effects** — Avoid neon/outer glows, custom cursors, gradient text on headers. Use tinted inner shadows, spring physics. **Components** — Avoid default unstyled shadcn, Lucide-only icons, generic card-border-shadow pattern at high density. Always customize, try Phosphor/Heroicons, use spacing over cards. **Quick check:** See the "AI Tells" checklist in `./references/anti-slop-rules.md` before delivering any design. **Performance:** Animation and blur rules in `./references/performance-guardrails.md` Remember: Claude is capable of extraordinary creative work. Commit fully to distinctive visions.
عرض على GitHub