Use the RPGJS Studio HTTP API to create or manage a 2D RPG game. Trigger this skill when Codex needs to CRUD maps, map events, database records, media assets, or general project settings in RPGJS Studio, especially when the task should be done through `curl` or another HTTP client with an API key and configurable base URL.
Manage, inspect, install, and implement work in an internal RPGJS v5 game project. Use when Codex needs to work on a codebase that should be an RPGJS v5 project, especially for gameplay features, maps, events, server/client code, `@rpgjs/*` dependencies, Tiled-based content, or `.ce` UI files. Also use when Codex must first verify whether the current project is actually an RPGJS project and, if not, read the RPGJS v5 quick start, install the project scaffold, and continue from that baseline.