Step-by-step recipe for adding a new engine plugin under runanywhere-sdks/engines/, or adding a modality (e.g. TTS) to an existing engine (llamacpp, sherpa, onnx, cloud, mlx, neurt, qhexrt). Use when the task is "add engine X", "wire up backend Y", or "make…
لغة النص الأصلي: الإنجليزية