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optimizing-tilelang-programs

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How to optimize TileLang GPU kernels for better performance. Use this skill whenever the user has a working TileLang kernel that is too slow, wants to tune tile sizes or pipeline stages, needs to improve TFLOPS or bandwidth utilization, wants to use the AutoTuner, or asks questions like "how do I make my kernel faster", "what tile sizes should I use", "how do I autotune", or "why is my kernel slower than cuBLAS". Also trigger when the user mentions block sizes, num_stages, threads per block, shared memory pressure, occupancy, swizzle, vectorization, split-K, or any performance tuning in TileLang context. Even for vague requests like "improve performance" or "speed up this kernel" when TileLang is involved.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

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SKILL.md
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