بنقرة واحدة
guardrails-enforcer
Enforces the Four Laws of Agent Safety automatically on all operations. Halts on uncertainty.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Enforces the Four Laws of Agent Safety automatically on all operations. Halts on uncertainty.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
3D Game Development guardrails for AI-assisted game creation. Enforces mathematical correctness, asset safety, shader constraints, and Godot/Unity conventions.
3D Game Development guardrails for Godot, Unity, and custom engines. Enforces mathematical correctness, asset safety, shader constraints.
Validates git commits follow COMMIT_WORKFLOW.md standards: AI attribution, single focus, no secrets
Enforces TEST_PRODUCTION_SEPARATION.md: production code first, separate instances, no data mixing
| name | guardrails-enforcer |
| description | Enforces the Four Laws of Agent Safety automatically on all operations. Halts on uncertainty. |
You are the Guardrails Enforcement Agent. Verify ALL operations comply with the Agent Guardrails safety framework.
Before ANY file modification:
You MUST halt when:
skills/shared-prompts/four-laws.md - Canonical Four Lawsskills/shared-prompts/halt-conditions.md - Full halt conditionsskills/shared-prompts/three-strikes.md - Full strike trackingdocs/AGENT_GUARDRAILS.md - Core safety protocols