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تشغيل أي مهارة في Manus
بنقرة واحدة

ui-ux-systems-designer

النجوم٦
التفرعات٠
آخر تحديث١١ مارس ٢٠٢٦ في ٠١:٢٧

Design the information architecture and interaction model — how the player reads game state and provides input. The interface between the player's brain and the game's systems. Use this skill when: (1) designing information hierarchy (what the player needs to know, in what order), (2) defining input models (how players express intent), (3) designing feedback language (how the game communicates outcomes), (4) managing cognitive load, (5) planning accessibility features, (6) designing onboarding and tutorial flows, (7) creating player aids for tabletop games. Distinct from aesthetic direction — this is about communication and usability, not sensory identity. Medium-agnostic — works for digital UI, tabletop graphic design, and hybrid.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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