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blender-3d-modeling

Blender Python API reference for procedural 3D mesh creation and modification. Use when generating geometry programmatically — creating meshes from vertex/face data, using BMesh for advanced operations, applying modifiers, working with curves and NURBS, or building procedural patterns (grids, arrays, terrain). Requires the blender-scripting fundamentals.

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Source facts

Repository
afovea/game-dev-skills
Last source activity
July 30, 2026 at 11:38
Detected SKILL.md language
English
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