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phaser-best-practices

Phaser 3 performance and implementation best-practice reference. Use when writing, reviewing, or optimising a Phaser 3 browser game — covers scene architecture, scene management, physics selection (Arcade vs Matter.js), asset pipeline (texture atlas, audio sprites), input handling, sprite animation, tilemap, object pooling, camera system, ScaleManager, and mobile optimisation.

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Repository
afovea/game-dev-skills
Last source activity
July 30, 2026 at 11:38
Detected SKILL.md language
English
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