| name | video-podcast-maker |
| description | Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or talking-head topic video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM. |
| argument-hint | [topic] |
| effort | high |
| author | Agents365-ai |
| category | Content Creation |
| version | 2.4.1 |
| created | "2025-01-27T00:00:00.000Z" |
| updated | "2026-06-28T00:00:00.000Z" |
| bilibili | https://space.bilibili.com/441831884 |
| github | https://github.com/Agents365-ai/video-podcast-maker |
| dependencies | ["remotion-best-practices"] |
| metadata | {"openclaw":{"requires":{"bins":["python3","ffmpeg","node","npx"]},"primaryEnv":"AZURE_SPEECH_KEY","emoji":"🎬","homepage":"https://github.com/Agents365-ai/video-podcast-maker","os":["macos","linux"],"install":[{"kind":"brew","formula":"ffmpeg","bins":["ffmpeg"]},{"kind":"uv","package":"edge-tts","bins":["edge-tts"]}]}} |
REQUIRED: Load Remotion Best Practices First
This skill depends on remotion-best-practices. You MUST invoke it before proceeding:
Invoke the skill/tool named: remotion-best-practices
Video Podcast Maker
Automated pipeline for 4K Bilibili horizontal knowledge videos from a topic. Coding agent + TTS backend + Remotion + FFmpeg.
Contents
Bootstrap
Resolve SKILL_DIR to the directory containing this SKILL.md. If your agent exposes a built-in skill directory variable (e.g. ${CLAUDE_SKILL_DIR}), map it to SKILL_DIR.
SKILL_DIR="${SKILL_DIR:-${CLAUDE_SKILL_DIR}}"
"${SKILL_DIR}/scripts/check_update.sh"
python3 "${SKILL_DIR}/scripts/check_prereqs.py"
check_update.sh output:
UPDATE_AVAILABLE vX.Y.Z -> vA.B.C — tell the user the version delta and ask before running git -C "${SKILL_DIR}" pull --ff-only. Notify-only by design — never pull without consent (the skill directory belongs to the user).
UP_TO_DATE / SKIPPED_RECENT_CHECK / MANUAL_INSTALL — continue silently.
Prereqs failures — see README.md for setup. The check is backend-aware (resolves TTS_BACKEND env → user_prefs.json global.tts.backend → edge default), so only env vars required by the active backend are validated.
Design Learning shortcut: If the user provides a reference video/image or asks to save/list/delete style profiles, see references/design-learning.md instead of running the workflow below.
Execution Modes
Detect at workflow start:
- "Make a video about..." / no special instructions → Auto Mode (default)
- "I want to control each step" / "interactive" → Interactive Mode
Auto Mode defaults
Full pipeline with sensible defaults. Mandatory stop at Step 9 (Studio review); Step 10 (4K render) only fires when the user says "render 4K" / "render final".
| Step | Decision | Auto Default |
|---|
| 3 | Title position | top-center |
| 5 | Media assets | Skip (text-only animations) |
| 7 | Thumbnail method | Remotion-generated (16:9 + 4:3) |
| 9 | Outro animation | Pre-made MP4 (white/black by theme) |
| 12 | Subtitle method | Remotion-native (skip legacy FFmpeg burn) |
| 14 | Cleanup | Auto-clean temp files |
Override any default in the initial request:
- "make a video about AI, burn subtitles" → auto + subtitles on
- "use dark theme, AI thumbnails" → auto + dark + imagen
- "need screenshots" → auto + media collection enabled
Interactive Mode
Prompts at each decision point.
Regenerating an Existing Video
If videos/{name}/ already exists and the user is iterating on a finished or in-progress video — "regenerate", "re-render", "rebuild", "I edited the script/prompt", "update the video", "change the BGM" — reuse that directory. Do NOT start a new project or a new videos/{newname}/; that is the Single Project rule applied to iteration, and starting fresh is the most common mistake here.
Pick the smallest re-run for what actually changed. Every command targets the same videos/{name}/, and every Remotion command keeps --public-dir videos/{name}/:
| Changed | Re-run | Reuses (don't redo) |
|---|
Narration script (podcast.txt) | Step 8 (generate_tts.py --output-dir videos/{name}) → Step 10 render → Step 11 BGM | topic research + section design |
| Visuals only (components, layout, colors, props) | Step 10 render | podcast_audio.wav / timing.json (audio unchanged) |
| Background music only | Step 11 mix | output.mp4 (no re-render) |
| Subtitles only | Step 12 | output.mp4 / video_with_bgm.mp4 |
A script change shifts every downstream timestamp, so always regenerate timing.json through TTS — never hand-edit it (see Audio-Master Clock). After any re-run, re-verify:
python3 ${SKILL_DIR}/scripts/verify_output.py videos/{name}/
Cleanup only removes TTS temp files, never output.mp4 / video_with_bgm.mp4 — so BGM/subtitle re-runs avoid a full ~8-min re-render.
Workflow
Iterating on a finished video? If videos/{name}/ already exists and the user wants to regenerate after a change, do NOT start at Step 1 — see Regenerating an Existing Video for the minimal re-run.
At Step 1 start, create one task per step in your agent's tracker (Claude Code TaskCreate / Codex todo list / equivalent). Mark in_progress on start, completed on finish. Files in videos/{name}/ are the durable record — if interrupted, inspect the directory to determine where to resume.
Mandatory stops (bold rows above):
- Step 9 — Studio review. MUST launch
npx remotion studio and wait for user feedback before rendering. NEVER render 4K until the user explicitly confirms ("render 4K" / "render final").
- Step 14 —
verify_output.py. MUST pass before declaring the video done. Exit 0 = green; exit 2 = warnings still publishable. Auto-fixes common omissions (creates final_video.mp4 if missing). For machine-readable output add --format json (auto when piped).
Pre-render audit (recommended) — before Step 9:
python3 ${SKILL_DIR}/scripts/audit_beat_sync.py <Video.tsx> <timing.json>
Flags beats that drift > 1.5s from narration. Especially important for kinetic-typography videos.
Validation Checkpoints
| After Step | Check |
|---|
| 8 (TTS) | podcast_audio.wav plays · timing.json covers all sections · SRT is UTF-8 |
| 10 (Render) | output.mp4 is 3840×2160 · audio-video sync · no black frames |
| 14 (Verify) | verify_output.py exits 0 (or 2 with reviewed warnings) |
Hard Rules
| Rule | Requirement |
|---|
| Single Project | All videos under videos/{name}/ in user's Remotion project. NEVER create a new project per video. |
| 4K Output | 3840×2160 (or 2160×3840 vertical), use scale(2) wrapper over 1920×1080 design space |
| Audio Sync | Audio (podcast_audio.wav + podcast_audio.srt) is the master clock. timing.json MUST be generated from the real TTS output, never hand-estimated. Before rendering, final video duration must match audio within ±0.5s. See Audio-Master Clock. |
| Thumbnail | MUST generate both 16:9 (1920×1080) AND 4:3 (1200×900) — see design-guide.md |
| Studio Before Render | MUST launch remotion studio for review. NEVER render 4K until user explicitly confirms. |
--public-dir | Every Remotion command uses --public-dir videos/{name}/ |
Visual minimums (text sizes, content width, safe zones, animation safety) live in references/design-guide.md. MUST load before Step 9.
Audio-Master Clock & Sync
Golden rules
- Audio is the master clock. Every slide start, subtitle, progress-bar chapter, and animation beat is derived from
podcast_audio.wav and podcast_audio.srt.
- Generate timing from TTS, not from text estimates. The canonical pipeline is:
podcast.txt (final)
→ generate_tts.py
→ podcast_audio.wav + podcast_audio.srt + timing.json
→ Remotion composition
→ render
- Never hand-write
timing.json before audio exists. If you already have curated slides, run align_timing_from_srt.py to anchor them to the real SRT, or add a "section" field to each slide and then run it.
- Compensate TransitionSeries overlap.
TransitionSeries renders sum(section.duration_frames) - (N-1) * transitionFrames frames. To keep the rendered length equal to timing.total_frames, scale every section proportionally; do not stuff all overlap frames into the first section. The corrected pattern is in templates/Video.tsx.
Mandatory sync checkpoints
| When | Check | Command / Action |
|---|
| After Step 8 | timing.json.total_duration matches podcast_audio.wav within ±0.5s | ffprobe -show_entries format=duration podcast_audio.wav |
| Before Step 10 | Video.tsx scales all sections for transition overlap | Inspect the compensatedSections calculation |
| After Step 10/12 | final_video.mp4 duration matches podcast_audio.wav within ±0.5s | ffprobe -show_entries format=duration final_video.mp4 |
| Step 14 | verify_output.py exits 0 and reports green on audio/timing | python3 ${SKILL_DIR}/scripts/verify_output.py videos/<name>/ |
If any checkpoint fails, stop. Do not publish.
Output Specs
| Parameter | Horizontal (16:9) | Vertical (9:16) |
|---|
| Resolution | 3840×2160 (4K) | 2160×3840 (4K) |
| Frame rate | 30 fps | 30 fps |
| Encoding | H.264, 16Mbps | H.264, 16Mbps |
| Audio | AAC, 192kbps | AAC, 192kbps |
| Duration | 1-15 min | 60-90s (highlight) |
Per-Video Layout
project-root/ # Remotion project root
├── src/remotion/ # Remotion source (Root.tsx, compositions, index.ts)
├── videos/{video-name}/ # Per-video assets (the agent's working dir)
│ ├── topic_definition.md # Step 1
│ ├── topic_research.md # Step 2
│ ├── podcast.txt # Step 4: narration script
│ ├── phonemes.json # Step 4.5: zh-CN pronunciation overrides
│ ├── podcast_audio.wav # Step 8: TTS audio
│ ├── podcast_audio.srt # Step 8: subtitles
│ ├── timing.json # Step 8: timeline (drives animations)
│ ├── thumbnail_*.png # Step 7
│ ├── output.mp4 # Step 10: 4K render (no BGM)
│ ├── video_with_bgm.mp4 # Step 11
│ ├── final_video.mp4 # Step 12: final output
│ └── bgm.mp3 # Background music
└── remotion.config.ts
--public-dir per video
Remotion commands MUST use --public-dir videos/{name}/ — each video's assets stay in its own directory, no copy to public/. Enables parallel renders.
npx remotion studio src/remotion/index.ts --public-dir videos/{name}/
npx remotion render src/remotion/index.ts CompositionId videos/{name}/output.mp4 --public-dir videos/{name}/ --video-bitrate 16M
npx remotion still src/remotion/index.ts Thumbnail16x9 videos/{name}/thumbnail.png --public-dir videos/{name}/
Naming
- Video name
{video-name}: lowercase English, hyphen-separated (e.g. reference-manager-comparison)
- Section name
{section}: lowercase English, underscore-separated, matches [SECTION:xxx]
- Thumbnail naming (16:9 AND 4:3 both required):
| Type | 16:9 | 4:3 |
|---|
| Remotion | thumbnail_remotion_16x9.png | thumbnail_remotion_4x3.png |
| AI | thumbnail_ai_16x9.png | thumbnail_ai_4x3.png |
Additional Resources
Load on demand — do NOT load all at once:
Script suite dispatcher
All scripts under ${SKILL_DIR}/scripts/ are reachable through one hierarchical entry point:
python3 ${SKILL_DIR}/scripts/cli.py --help
python3 ${SKILL_DIR}/scripts/cli.py <resource> --help
python3 ${SKILL_DIR}/scripts/cli.py <resource> <action> --help
python3 ${SKILL_DIR}/scripts/cli.py schema [<method>]
Routes: tts run|validate, verify, align, audit beats, shorts gen, design list|show|delete|add, prereqs, prefs get|migrate|backend|bgm-path, schema [<method>]. Direct script invocation (python3 scripts/<name>.py ...) keeps working — the dispatcher is additive.
User Preferences
Skill auto-learns and applies preferences. Full commands and learning details: references/troubleshooting.md.
- Storage:
user_prefs.json (auto-created from user_prefs.template.json, schema in prefs_schema.json).
- Priority:
Root.tsx defaults < global < topic_patterns[type] < current instructions.
- User commands: "show preferences" · "reset preferences" · "save as X default".
Troubleshooting
See references/troubleshooting.md on errors, BGM options, preference learning, design-learning issues.