vrc-udon-heavy-runtime
VRChat UdonSharp で重い再構築処理、replay、reset、段階実行、分割適用が必要な runtime を設計・実装するときに使う。大量オブジェクト更新、操作列の再適用、1 フレームで終わらない処理を安全に扱いたい場合に使う。
Source facts
- Repository
- aibot88/sec_skill_store
- Last source activity
- May 27, 2026 at 03:47
- Detected SKILL.md language
- Japanese
- Stars
- 3
- Forks
- 0
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