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implementing-realtime-sync

Real-time communication patterns for live updates, collaboration, and presence. Use when building chat applications, collaborative tools, live dashboards, or streaming interfaces (LLM responses, metrics). Covers SSE (server-sent events for one-way streams), WebSocket (bidirectional communication), WebRTC (peer-to-peer video/audio), CRDTs (Yjs, Automerge for conflict-free collaboration), presence patterns, offline sync, and scaling strategies. Supports Python, Rust, Go, and TypeScript.

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Source facts

Repository
ancoleman/ai-design-components
Last source activity
December 9, 2025 at 21:02
Detected SKILL.md language
English
Stars
516
Forks
73

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