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fragment-authoring

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UpdatedJuly 17, 2026 at 07:05

Author or edit UnicornHack map fragments — the glyph-grid templates that level generation stitches into rooms. Use when: creating a new `NormalMapFragment` / `ConnectingMapFragment` / `DefiningMapFragment`, editing an existing fragment under `src/UnicornHack.Core/Data/Fragments/`, adding edge conditions or annotations, choosing transform flags, writing `GenerationWeight` DSL expressions, picking feature/connection glyphs, or wiring per-tile creature wildcards (`%`) and feature wildcards (`$`).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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