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debugging-geometry

This skill should be used when debugging a geometry failure in brepjs — when a task says "boolean returned an invalid shape", "fuse/cut/intersect returned Err", "the result is empty", "measureVolume returns 0", "autoHeal didn't fix it", "shape is invalid", "STEP export crashed" or "WebAssembly.RuntimeError during export", "the part looks wrong, render it", "works on occt-wasm but fails on brepkit", or "is this a kernel divergence". Covers triage, numeric sanity checks, the healing pipeline, boolean failure modes (including the

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Source facts

Repository
andymai/brepjs
Last source activity
July 2, 2026 at 23:55
Detected SKILL.md language
English
Stars
90
Forks
9

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