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unity-csharp

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UpdatedJuly 2, 2026 at 13:54

Write idiomatic, performance-safe Unity 6 C# — MonoBehaviour lifecycle, ScriptableObject + event-channel architecture, serialization, the Input System, and assembly definitions. Use when writing or editing Unity C# scripts (.cs), adding gameplay systems, components, or ScriptableObjects, or wiring data and events in a Unity project.

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4 files
SKILL.md
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