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forbidden-lands-design

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UpdatedJuly 14, 2026 at 08:58

Design, audit, explain, or expand Forbidden Lands 2E rules and supplements. Use for mechanics, professions, talents, spells, lifepaths, journeys, strongholds, gear, campaign procedures, player experience, sandbox play, playtesting, and cross-chapter integration. Trigger whenever new content must feel native to the Year Zero engine and remain balanced, playable, psychologically satisfying, and useful in emergent play.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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