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loot

Get everything worth keeping out of a session before it ends — decided work into the quest log, findings about how something works into a note, and anything learned about how we work into the project's own conventions. Use at the end of any zenku session, or when another skill is about to close or delete something and needs whatever it learned carried out first.

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Repository
asermax/claude-plugins
Last source activity
August 3, 2026 at 14:37
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English
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SKILL.md
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name
loot
description
Get everything worth keeping out of a session before it ends — decided work into the quest log, findings about how something works into a note, and anything learned about how we work into the project's own conventions. Use at the end of any zenku session, or when another skill is about to close or delete something and needs whatever it learned carried out first.
Load `zenku:codex`. **Nothing may live only in this conversation.** Three routes, one line each: - Work that is now decided → `zenku:log` - A finding about how something already works, carried by no code → `zenku:lore` - Something learned about how we work → the section the quest log's charter keeps for it. Offer to add one if there is none. Take each in turn and say which you took and which you found nothing for. A session that reports "nothing to loot" without having looked is the failure this exists to prevent, and it is invisible.
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