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godot-setup-multiplayer

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UpdatedFebruary 2, 2026 at 18:51

Use when building multiplayer games in Godot 4.x that require networked gameplay, player synchronization, or RPC communication. Sets up the new High-Level Multiplayer API with MultiplayerSpawner, MultiplayerSynchronizer, and @rpc annotations.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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