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gate-check
Validate readiness to move from one game-project stage to the next.
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Validate readiness to move from one game-project stage to the next.
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
Audit game assets against naming, size, format, and reference integrity rules.
Implement one approved game system in production-facing project code.
Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.
Write or update a game-system GDD using the canonical gamedev template.
Decompose a game concept into systems, map dependencies, and maintain the systems index.
Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.
| name | gate-check |
| description | Validate readiness to move from one game-project stage to the next. |
| argument-hint | [systems-design|technical-setup|pre-production|production|polish|release] |
| user-invocable | true |
When this skill is invoked:
project-stage-detect heuristics and check the next stage.design/gdd/docs/technical-preferences.mddocs/architecture/prototypes/production/tests/gamedev/templates/release-checklist.md when release readiness is being assessedproduction/stage.txt after a PASS verdict and explicit user confirmation.Rules:
design-review, balance-check, playtest-report, or perf-profile.project-stage-detect: it answers readiness, not just current state.