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Barty-Bart/motion-graphics

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motion-graphics: choose a Skill for each video-editing task

A repository of video-editing Skills with separate tools for speech-timed B-roll, foreground separation, product explainers and sound effects.

Examples

The README examples link task-specific demonstrations for B-roll, foreground separation, product explainers and sound effects. Bart also links a work-in-progress short-video example in his post; these are author-provided materials.

Prerequisites

The README supports Claude Code and other agents that read Skills. Follow the selected Skill’s guide for its own dependencies; a single setup does not cover every video task.

How to use

Choose the task before choosing the Skill. Give motion-broll a video and transcript; use object-separation to isolate a person, product or hand locally. The README distinguishes high-energy promos, clean product demos and one-take product stories, and links a separate guide for each. Copy the chosen folder into .claude/skills/ or use the repository’s shared installation entry.

Limitations

Bart’s X post describes an evolving personal Claude project folder, including rough-cut editing and work-in-progress waveform and shorts workflows. Those private workflow details are not a promise that every stage is provided by this public repository. The paid workshop is a separate course. The sound-pass method is credited to Vox (@Voxyz_ai).

Bart
Bart
@bartslodyczka
Use caseMake videos
Post summary

Bart shares his motion-graphics repository and evolving video workflow, from rough cuts and foreground separation to animation overlays and export, with a work-in-progress short-video example.

Skills in this repository

classification pending

Showing 6 of 6 collected skills.

occupation
unclassified
description

Add a measured sound pass to a motion-graphics video made with Claude Code (HyperFrames, Remotion, GSAP, Claude Motion or the motion-broll skill). Builds a cue list, checks the music's beat grid against the kick drums, lands cuts on the beat, places one real…

updated
occupation
unclassified
description

Make a clean 45–90 second product demo video for any software product, rendered from code to MP4 with music. Airy light canvas, short centred lines the camera pushes into, the product's own UI rebuilt and shown up close as it is used (typing, results, tables,…

updated
occupation
unclassified
description

Make a 10–30 second continuous-shot explainer for any product, rendered from code to MP4 with sound. One hero element (a ball, a cursor, a file, a message) travels through the product's workflow laid out as stations on one big canvas; the camera follows it,…

updated
occupation
unclassified
description

Make a 12–20 second high-energy motion-graphics promo for any product, rendered from code to MP4 with synthesised music. Fast beat-locked scene changes, kinetic typography, a shape that carries across every transition, a HUD frame. Use when someone wants a…

updated
occupation
unclassified
description

Turn a talking-head video and its transcript into motion-graphic B-roll timed to the speaker's words, in a continuous one-shape style (one element that morphs and never cuts, driven by a cursor, spring motion). Use when someone gives a video (and ideally a…

updated
occupation
unclassified
description

Separate a person, product or hand from the background in a video, on the user's own computer with SAM 2. Scans the machine first to pick the right model size, then outputs the same video with the separated subject highlighted in green, plus frame-by-frame…

updated
Showing 6 of 6 collected skills.

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