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ui-reconstruct

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UpdatedJune 1, 2026 at 05:40

This skill should be used when the user asks to "reconstruct"/"rebuild"/"implement" a Revenant UI panel from a forensics spec, or dispatch a UI reconstruction-phase agent. It takes a completed panel spec, rebuilds the panel in the engine via the real retail assets + port primitives (Renderer->DrawBitmap/Subrect/Shadowed, BuildTTFAtlas + CompositeSwapchain), wires a --test harness, verifies visually, and reports spec gaps back.

Installation

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