game-security-research
Authorized game-client, protocol, replay, and anti-tamper security research for local, self-hosted, or intentionally vulnerable training targets.
Source facts
- Repository
- BitterSecurity/Decepticon
- Last source activity
- August 17, 2026 at 22:24
- Detected SKILL.md language
- English
- Stars
- 5,522
- Forks
- 1,048
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- name
- game-security-research
- description
- Authorized game-client, protocol, replay, and anti-tamper security research for local, self-hosted, or intentionally vulnerable training targets.
- allowed-tools
- Read Write Bash
- metadata
- {"subdomain":"reverse-engineering","when_to_use":"game security Unity Unreal IL2CPP replay savegame protocol server authority anti-tamper authorized training lab","upstream_ref":"OWASP Game Security Framework concepts, Unity/Unreal vendor debugging documentation, Pwn Adventure educational game-security lab","capability_contract":{"lane":"game-security","scope":"isolated-lab","environment":["self-hosted-game-server","disposable-client-vm","isolated-network"],"required_tools":["ghidra","frida","wireshark"],"evidence":["client-build-hash","packet-capture","replay-artifact","server-state-diff"],"verification":"replay the minimal input against a local or explicitly authorized self-hosted game service","negative_control":"run an equivalent valid client action and confirm the server state does not change","scorecard":["validated-rate","server-authority-coverage","remediation-verification-rate"],"benchmark":"held-out-game-security"}}