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archetype-cards

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UpdatedMay 17, 2026 at 19:45

Use this skill when implementing card definitions for a game built on Archetype — when working with CardDefinition, CostDef, EffectBlockDef, ActivationCondition, StaticEffectDef, or state map declarations for card atoms.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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