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archetype-game-structure

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UpdatedMay 18, 2026 at 21:52

Use this skill when implementing the top-level structure of a card game built on Archetype — when working with GameDefinitionBuilder, ZoneDefinition, PhaseDefinition, PlayerDefinition, ActionRuleDefinition, StateBasedRule, InitManifest, HostManifest, or assembling a GameSession.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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