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design-critic

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UpdatedJune 2, 2026 at 11:35

A STYLE-AGNOSTIC design critic for any composed visual — a slide, promo frame, text scene, screen, or UI surface. Use it AFTER something is laid out and BEFORE it ships, to refuse mediocrity. It does two things: (1) elevate taste + message clarity ("what would make this outstanding, not just fine?"), and (2) strip the generic "AI blot" ("does this look templated? does this animation earn its place, or is it effect-for-effect?"). It is not a style and holds no palette, font, or pixel values — it teaches the QUESTIONS a great designer asks, on top of whatever design system is active. It decides and edits autonomously, then records the crit so a human can verify the rise in quality. Triggers: "this slide is mediocre / normal / boring", "make it less AI / less generic / less templated", "give it taste", "elevate the design", "does this effect actually help?", "why are we doing this?".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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