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world42-coordinate-spaces

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UpdatedJune 22, 2026 at 11:17

Audit and enforce coordinate-space boundaries in World42 across WorldDouble, render-space, and planet-local data paths. Use when requests mention precision drift, wrong culling distances, broken teleport/camera placement, incorrect shader lighting vectors, or any edits in src/core/camera/, src/systems/lod/chunks/, src/game_world/stellar_system/, and ScaleManager conversions.

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