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macos-swift-desktop

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UpdatedApril 12, 2026 at 19:33

Build native macOS desktop applications in Swift using AppKit and SwiftUI. Use when building or modifying macOS .app bundles, NSDocument-based apps, menu bar apps, preferences windows, NSWindow/NSToolbar/NSSplitView layouts, NSMenu/NSStatusItem, Core Data/SwiftData/GRDB persistence, drag-and-drop, undo/redo, sandboxing, notarization, Sparkle auto-updates, XPC helpers, or XCTest for macOS. Also covers GPU-accelerated rendering with Metal and CAMetalLayer, infinite canvas UIs, libghostty terminal embedding, and WKWebView embedding. Trigger on AppKit, NSApplicationDelegate, NSDocument, NSViewController, Swift+Metal, macOS code signing, or when a user asks for production-grade Swift desktop patterns from repos like CodeEdit, Rectangle, CotEditor, IINA, Ice, Stats, Xcodes.app, STTextView, or Ghostty.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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