TDD planning pipeline with multi-mode routing (plan/verify). Session discovery → context gathering (spawn_agent) → test coverage analysis (spawn_agent) → conditional conflict resolution → TDD task generation (spawn_agent) → structure validation → interactive…
Skills in this repository
catlog22/Claude-Code-Workflow - Page 2
SkillsMP has collected 105 skills from catlog22/Claude-Code-Workflow. Open a skill to review its source and details.
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End-to-end test-fix workflow generate test sessions with progressive layers (L0-L3), then execute iterative fix cycles until pass rate >= 95%. Combines test-fix-gen and test-cycle-execute into a unified pipeline. Triggers on "workflow:test-fix-cycle".
Structured release pipeline with pre-flight checks, AI code review, version bump, changelog, PR creation, platform publish, and GitHub release. Triggers on "ship", "release", "publish".
Interactive brainstorming with documented thought evolution, multi-perspective analysis, and iterative refinement. Serial execution with no agent delegation.
Interactive hypothesis-driven debugging with documented exploration, understanding evolution, and analysis-assisted correction.
Wave-based comprehensive project documentation generator with dynamic task decomposition. Analyzes project structure and generates appropriate documentation tasks, computes optimal execution waves via topological sort, produces complete documentation suite…
Source text: Chinese
Meta-skill for generating team skills following the v4 architecture pattern. Produces complete skill packages with SKILL.md router, coordinator, worker roles, specs, and templates. Triggers on "team-designer", "design team".
Explore-first wave pipeline. Decomposes requirement into exploration angles, runs wave exploration via spawn_agents_on_csv, synthesizes findings into execution tasks with cross-phase context linking (E*→T*), then wave-executes via spawn_agents_on_csv.
Unified team skill for architecture optimization. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team arch-opt".
Universal team coordination skill with dynamic role generation. Uses team-worker agent architecture with role-spec files. Only coordinator is built-in -- all worker roles are generated at runtime as role-specs and spawned via team-worker agent. Beat/cadence…
Frontend debugging team using Chrome DevTools MCP. Dual-mode — feature-list testing or bug-report debugging. Triggers on "team-frontend-debug", "frontend debug".
Unified team skill for frontend development. Pure router — all roles read this file. Beat model is coordinator-only in monitor.md. Built-in ui-ux-pro-max design intelligence. Triggers on "team frontend".
Unified team skill for issue resolution. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team issue".
Full lifecycle team skill — plan, develop, test, review in one coordinated session. Role-based architecture with coordinator-driven beat model. Triggers on "team lifecycle v4".
Unified team skill for performance optimization. Coordinator orchestrates pipeline, workers are team-worker agents. Supports single/fan-out/independent parallel modes. Triggers on "team perf-opt".
Unified team skill for plan-and-execute pipeline. Pure router — coordinator always. Beat model is coordinator-only in monitor.md. Triggers on "team planex".
Unified team skill for quality assurance. Full closed-loop QA combining issue discovery and software testing. Triggers on "team quality-assurance", "team qa".
Unified team skill for code review. 3-role pipeline: scanner, reviewer, fixer. Triggers on team-review.
Unified team skill for roadmap-driven development workflow. Coordinator discusses roadmap with user, then dispatches phased execution pipeline (plan -> execute -> verify). All roles invoke this skill with --role arg. Triggers on "team roadmap-dev".
Unified team skill for tech debt identification and remediation. Scans codebase for tech debt, assesses severity, plans and executes fixes with validation. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline,…
Unified team skill for testing team. Progressive test coverage through Generator-Critic loops, shared memory, and dynamic layer selection. Triggers on "team testing".
Deep collaborative analysis team skill. Multi-role investigation with coordinator-driven synthesis. Triggers on "team ultra-analyze", "team analyze".
Unified team skill for brainstorming team. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team brainstorm".
Meta-skill for generating team skills following the v4 architecture pattern. Produces complete skill packages with SKILL.md router, coordinator, worker roles, specs, and templates. Triggers on "team-designer", "design team".
Lightweight session execution skill. Resumes existing team-coordinate sessions for pure execution via team-worker agents. No analysis, no role generation -- only loads and executes. Session path required. Triggers on "Team Executor".
Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture. Triggers on "team interactive craft",…
Unified team skill for motion design. Animation token systems, scroll choreography, GPU-accelerated transforms, reduced-motion fallback. Uses team-worker agent architecture. Triggers on "team motion design", "animation system".
Unified team skill for UI polish. Auto-discover and fix UI design issues using Impeccable design standards. Anti-AI-slop detection, color/typography/spacing quality, motion, interaction states, visual hierarchy. Uses team-worker agent architecture. Triggers…
Unified team skill for UI design team. Research -> design tokens -> audit -> implementation. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates dual-track pipeline with GC loops and sync points. Triggers on "team ui…
Unified team skill for UX improvement. Systematically discovers and fixes UI/UX interaction issues including unresponsive buttons, missing feedback, and state refresh problems. Uses team-worker agent architecture with roles/ for domain logic. Coordinator…
Unified team skill for visual accessibility QA. OKLCH color contrast, typography readability, focus management, WCAG AA/AAA audit at rendered level. Uses team-worker agent architecture. Triggers on "team visual a11y", "accessibility audit", "visual a11y".
Quick-sync session work to specs/*.md and project-tech.json
Add specs, conventions, constraints, or learnings to project guidelines interactively or automatically
Autonomous workflow execution pipeline with CSV wave engine. Session discovery → plan validation → IMPL-*.json → CSV conversion → wave execution via spawn_agents_on_csv → results sync. Task JSONs remain the rich data source; CSV is brief + execution state.
Chain-based CCW workflow orchestrator. Intent analysis, workflow routing, and Skill pipeline execution via progressive chain loading. Triggers on "ccw chain", "chain ccw", "workflow chain".
Chain-loaded brainstorming. 4-phase dual-mode with auto multi-role and single-role paths.
Chain-loaded investigation. 5-phase Iron Law methodology with root cause gate.
Chain-loaded review cycle. 3-mode routing for session, module, or fix review.
Chain-loaded spec generation. 8-phase with quality gate loop and auto-fix.
Source text: Undetermined
Chain-loaded workflow planning. 6-phase with mode routing and conflict detection.