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localization

Use when changing FlClash UI text, scanning for hardcoded Chinese strings, updating ARB localization, or fixing generated locale output in this repository.

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chen08209/FlClash
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October 12, 2026 at 02:34
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name
localization
description
Use when changing FlClash UI text, scanning for hardcoded Chinese strings, updating ARB localization, or fixing generated locale output in this repository.
# Localization ## When To Use Use this for localization work in this repository, especially hardcoded UI text in `lib/`, ARB updates, missing translations, or generated `lib/l10n/` output that does not match source ARB values. Do not use this for README translation sync or manual edits to generated localization Dart. ## Workflow 1. Scan user-facing Dart text before opening many files. `flutter_intl` reads `arb/` and writes `lib/l10n/`: ```bash rg -n "[\\p{Han}]" lib -g '!lib/l10n/intl/**' -g '!lib/**/generated/**' ``` 2. Inspect the smallest relevant call sites and nearby ARB keys. 3. Add or update every source ARB: - `arb/intl_en.arb` - `arb/intl_zh_CN.arb` - `arb/intl_ja.arb` - `arb/intl_ru.arb` 4. Replace inline strings with existing project accessors: - Widgets with `BuildContext`: `context.appLocalizations.key` from `lib/common/context.dart`. - Controllers/providers/non-widget code: `currentAppLocalizations.key` from `lib/common/app_localizations.dart`. 5. Regenerate: ```bash dart run intl_utils:generate ``` 6. Run `flutter analyze --no-fatal-infos` and `flutter test test/l10n test/lint/dynamic_message_key_test.dart`. The lint test checks that every locale carries the same keys and that no `Intl.message` builds a key at runtime; labels for enum values go through the switches in `lib/common/l10n_labels.dart`, as the ARB section of `.agents/rules.md` explains. 7. Re-run the Han-text scan for targeted strings. ## Pitfalls - If ja/ru still show English, fix ja/ru source ARB values and regenerate. Do not edit generated Dart. - Ignore `lib/l10n/intl/**` and `lib/**/generated/**` during text scans.
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